/* Copyright (C) 2004-2005 Michael Liebscher Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* * filesystem.h: Interface to filesystem layer. * * Author: Michael Liebscher * * Acknowledgement: * This code was derived from Quake II, and was originally * written by Id Software, Inc. * */ /* Notes: This module is implemented by filestring.c. */ #ifndef __FILESTRING_H__ #define __FILESTRING_H__ extern void FS_CreatePath( char *path ); extern void FS_FilePath( char *in, char *out ); extern char *FS_SkipPath( char *pathname ); extern void FS_StripExtension( char *in, char *out ); extern char *FS_FileExtension( char *in ); extern void FS_FileBase( char *in, char *out ); #endif /* __FILESTRING_H__ */