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https://github.com/id-Software/Wolf3D-iOS.git
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Source release of Wolfenstein 3D Classic Platinum for iOS, 1.0
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45
wolf3d/newCode/iphone/main.m
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45
wolf3d/newCode/iphone/main.m
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/*
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Copyright (C) 2009 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#import <UIKit/UIKit.h>
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#include <unistd.h>
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#include <string.h>
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int main(int argc, char *argv[]) {
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{
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char cwd[256];
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strcpy( cwd, argv[0] );
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int len = strlen( cwd );
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for( int i = len-1; i >= 0; i-- ) {
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if ( cwd[i] == '/' ) {
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cwd[i] = 0;
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break;
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}
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cwd[i] = 0;
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}
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setenv( "CWD", cwd, 1 );
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}
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NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
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int retVal = UIApplicationMain(argc, argv, nil, nil);
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[pool release];
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return retVal;
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}
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