mirror of
https://github.com/id-Software/Wolf3D-iOS.git
synced 2026-03-20 00:49:35 +01:00
Source release of Wolfenstein 3D Classic Platinum for iOS, 1.0
This commit is contained in:
302
wolf3d/newCode/env/fileio.c
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302
wolf3d/newCode/env/fileio.c
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/*
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Copyright (C) 2005 Michael Liebscher <johnnycanuck@users.sourceforge.net>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "../wolfiphone.h"
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// if true, use mmap instead of alloc and read
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//#define USE_MMAP
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/*
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-----------------------------------------------------------------------------
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Function: FS_GetLoadedFilePointer() -Get file pointer.
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Parameters:
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filestream -[in] Target file handle.
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origin -[in] Pointer position
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SEEK_SET -Beginning of file.
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SEEK_CUR -Current position of file pointer.
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SEEK_END -End of file.
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Returns: File pointer on success, otherwise NULL.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC void *FS_GetLoadedFilePointer( filehandle_t *fhandle, W32 origin )
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{
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switch( origin )
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{
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case SEEK_SET:
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return( (void *)fhandle->ptrStart );
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case SEEK_END:
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return( (void *)fhandle->ptrEnd );
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case SEEK_CUR:
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return( (void *)fhandle->ptrCurrent );
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}
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return NULL;
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}
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/*
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-----------------------------------------------------------------------------
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Function: FS_GetFileSize() -Get the length of a file.
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Parameters: filestream -[in] Target file handle.
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Returns: The file length in bytes.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC SW32 FS_GetFileSize( filehandle_t *fhandle )
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{
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return fhandle->filesize;
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}
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/*
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-----------------------------------------------------------------------------
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Function: FS_FileSeek() -Moves the file pointer to a specified location.
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Parameters:
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fhandle -[in] Pointer to filehandle_t structure.
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offset -[in] Number of bytes from origin
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origin -[in] Initial position
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SEEK_SET -Beginning of file.
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SEEK_CUR -Current position of file pointer.
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SEEK_END -End of file.
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Returns: If successful zero, otherwise a nonzero value.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC W32 FS_FileSeek( filehandle_t *fhandle, SW32 offset, W32 origin )
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{
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switch( origin )
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{
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case SEEK_SET:
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if( offset < 0 ||
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offset > fhandle->filesize )
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{
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return 1;
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}
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fhandle->ptrCurrent = fhandle->ptrStart + offset;
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break;
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case SEEK_END:
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if( offset > 0 )
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{
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return 1;
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}
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// offset is negative
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if( (fhandle->filesize + offset) < 0 )
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{
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return 1;
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}
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// offset is negative
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fhandle->ptrCurrent = fhandle->ptrEnd + offset;
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break;
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case SEEK_CUR:
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if( offset < 0 )
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{
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// offset is negative
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if( ((fhandle->ptrCurrent - fhandle->ptrStart) + offset) < 0 )
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{
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return 1;
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}
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}
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if( offset > 0 )
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{
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if( offset > (fhandle->ptrEnd - fhandle->ptrCurrent) )
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{
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return 1;
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}
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}
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fhandle->ptrCurrent += offset;
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break;
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default:
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return 1;
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}
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return 0;
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}
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/*
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-----------------------------------------------------------------------------
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Function: FS_FileTell() -Gets the current position of a file pointer.
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Parameters: fhandle -[in] Pointer to filehandle_t structure.
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Returns: If successful current file position, otherwise -1.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC SW32 FS_FileTell( filehandle_t *fhandle )
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{
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return( fhandle->ptrCurrent - fhandle->ptrStart );
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}
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/*
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-----------------------------------------------------------------------------
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Function: FS_CloseFile -Close file handle.
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Parameters: filestream -[in] Pointer to valid FILE structure.
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Returns: Nothing.
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Notes: Closes a file stream that was returned by FS_FOpenFile.
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-----------------------------------------------------------------------------
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*/
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PUBLIC void FS_CloseFile( filehandle_t *fhandle )
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{
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if( fhandle->filedata )
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{
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#ifdef USE_MMAP
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if ( munmap( fhandle->filedata, fhandle->filesize ) != 0 ) {
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assert( 0 );
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}
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#else
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free( fhandle->filedata );
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#endif
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fhandle->filedata = NULL;
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}
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Z_Free( fhandle );
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}
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/*
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-----------------------------------------------------------------------------
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Function: FS_OpenFile -Open file from the file system.
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-----------------------------------------------------------------------------
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*/
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PUBLIC filehandle_t *FS_OpenFile( const char *filename, W32 FlagsAndAttributes )
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{
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char netpath[ MAX_OSPATH ];
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filehandle_t *hFile;
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const char *pathBase;
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struct stat s;
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int fd;
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//
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// Check for the file in the directory tree
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//
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if ( FlagsAndAttributes & FA_FILE_IPHONE_DOC_DIR ) {
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extern char iphoneDocDirectory[1024];
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pathBase = iphoneDocDirectory;
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my_snprintf( netpath, sizeof( netpath ), "%s/%s", pathBase, filename );
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} else {
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// extern char iphoneAppDirectory[1024];
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// pathBase = iphoneAppDirectory;
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pathBase = FS_Gamedir();
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my_snprintf( netpath, sizeof( netpath ), "%s/%s", pathBase, filename );
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}
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// high performance file mapping path, avoiding stdio
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fd = open( netpath, O_RDONLY );
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if ( fd == -1 ) {
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return NULL;
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}
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fstat( fd, &s );
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hFile = Z_Malloc( sizeof( filehandle_t ) );
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memset( hFile, 0, sizeof( filehandle_t ) );
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hFile->filesize = s.st_size;
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#ifdef USE_MMAP
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hFile->filedata = mmap( NULL, hFile->filesize, PROT_READ, MAP_FILE|MAP_PRIVATE, fd, 0 );
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if ( (int)hFile->filedata == -1 ) {
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Com_Printf( "mmap failed: %s\n", strerror( errno ) );
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assert( 0 );
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}
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#else
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hFile->filedata = malloc( hFile->filesize );
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read( fd, hFile->filedata, hFile->filesize );
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#endif
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hFile->ptrStart = hFile->ptrCurrent = (PW8)hFile->filedata;
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hFile->ptrEnd = (PW8)hFile->filedata + hFile->filesize;
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hFile->bLoaded = true;
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// mmap doesn't require the file to stay open
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close( fd );
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return hFile;
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}
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/*
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-----------------------------------------------------------------------------
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Function: FS_ReadFile -Reads data from a stream.
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Parameters: buffer -[in/out] Storage location for data.
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size -[in] Item size in bytes.
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count -[in] Maximum number of items to be read.
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fhandle -[in] Pointer to valid filehandle_t structure.
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Returns: On success number of full items actually read, otherwise -1.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC SW32 FS_ReadFile( void *buffer, W32 size, W32 count, filehandle_t *fhandle )
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{
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W8 *buf = (PW8)buffer;
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W32 i;
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if( (size * count) > (fhandle->ptrEnd - fhandle->ptrCurrent) )
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{
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SW32 read;
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read = (fhandle->ptrEnd - fhandle->ptrCurrent);
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for( i = 0 ; i < (fhandle->ptrEnd - fhandle->ptrCurrent) ; ++i )
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{
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buf[ i ] = fhandle->ptrCurrent[ i ];
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}
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fhandle->ptrCurrent = fhandle->ptrEnd;
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return( read );
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}
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else
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{
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for( i = 0 ; i < (size * count) ; ++i, fhandle->ptrCurrent++ )
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{
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buf[ i ] = *fhandle->ptrCurrent;
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}
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return( (size * count) / size );
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}
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/* should never get here */
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return -1;
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}
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