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https://github.com/id-Software/Wolf3D-iOS.git
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Source release of Wolfenstein 3D Classic Platinum for iOS, 2.1
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@@ -1,6 +1,9 @@
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/*
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Copyright (C) 2009 Id Software, Inc.
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Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the WOLF3D iOS v2.1 GPL Source Code.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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@@ -20,22 +23,46 @@
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#import <UIKit/UIKit.h>
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#import <UIKit/UIAccelerometer.h>
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#import <AVFoundation/AVAudioPlayer.h>
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#import "iphone_store.h"
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@class EAGLView;
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@class wolf3dViewController;
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@interface wolf3dAppDelegate : NSObject <UIApplicationDelegate, UIAccelerometerDelegate, UIAlertViewDelegate> {
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UIWindow *window;
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EAGLView *glView;
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UINavigationController *navigationController;
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wolf3dViewController *viewController;
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int lastAccelUpdateMsec;
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@private
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UIView *waitingView;
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// UIAlertView *alertPurchaseSpear;
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AVAudioPlayer * player;
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}
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@property (nonatomic, retain) IBOutlet UIWindow *window;
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@property (nonatomic, retain) IBOutlet EAGLView *glView;
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@property (nonatomic, retain) IBOutlet wolf3dViewController *viewController;
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@property (nonatomic, retain) UINavigationController *navigationController;
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@property (nonatomic, retain) UIView *waitingView;
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@property (nonatomic, retain) AVAudioPlayer *player;
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- (void)initMenuMusicPlayer;
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- (void)startMenuMusic;
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- (void)stopMenuMusic;
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- (void)restartAccelerometerIfNeeded;
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- (void)showOpenGL;
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- (void)GLtoMainMenu;
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- (void)GLtoPreviousMenu;
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- (void)didRotate:(NSNotification *)notification;
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- (void)setScreenForOrientation:(UIDeviceOrientation)orientation;
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- (void)dismissWaitingView;
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@end
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// Callback for in-app purchase.
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void inAppPurchaseCallback( InAppPurchaseResult result );
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