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Source release of Wolfenstein 3D Classic Platinum for iOS, 2.1
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@@ -55,6 +55,7 @@ extern "C" {
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void pfglBegin( GLenum prim );
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void pfglVertex3f( float x, float y, float z );
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void pfglVertex2i( GLint x, GLint y );
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void pfglVertex2f(GLfloat x, GLfloat y );
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void pfglColor4ub( GLubyte r, GLubyte g, GLubyte b, GLubyte a );
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void pfglColor4f( GLfloat r, GLfloat g, GLfloat b, GLfloat a );
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void pfglTexCoord2i( GLint s, GLint t );
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