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Source release of Wolfenstein 3D Classic Platinum for iOS, 2.1
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59
wolf3d/code/iphone/MissionTableViewCell.m
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59
wolf3d/code/iphone/MissionTableViewCell.m
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/*
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Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the WOLF3D iOS v2.1 GPL Source Code.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#import "MissionTableViewCell.h"
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@implementation MissionTableViewCell
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- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier {
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self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
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if (self) {
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// Initialization code.
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}
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return self;
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}
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- (void)setSelected:(BOOL)selected animated:(BOOL)animated {
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[super setSelected:selected animated:animated];
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// Configure the view for the selected state.
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if ( selected ) {
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self.textLabel.highlighted = YES;
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} else {
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self.textLabel.highlighted = NO;
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}
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[self setNeedsDisplay];
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}
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- (void)dealloc {
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[super dealloc];
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}
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@end
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