Source release of Wolfenstein 3D Classic Platinum for iOS, 2.1

This commit is contained in:
Travis Bradshaw
2012-01-31 17:08:50 -06:00
parent 16304944b4
commit d7fff51d7d
235 changed files with 64191 additions and 1418 deletions

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/*
Copyright (C) 2011 id Software LLC, a ZeniMax Media company.
This file is part of the WOLF3D iOS v2.1 GPL Source Code.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import <UIKit/UIKit.h>
// This object manages the level selection screen. The actual level objects are presented in
// a UITableView, so this controller adopts the protocols for being the delegate and data source
// for the table.
@interface LevelSelectViewController :
UIViewController <UITableViewDelegate, UITableViewDataSource> {
@private
IBOutlet UITableView *missionList;
int realEpisode;
int realMap;
}
- (IBAction)back:(id)sender;
- (IBAction)next:(id)sender;
- (void)handleSelectionAtIndexPath:(NSIndexPath*)indexPath;
- (IBAction)pageUp:(id)sender;
- (IBAction)pageDown:(id)sender;
@end