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Source release of Wolfenstein 3D Classic Platinum for iOS, 1.1
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191
wolf3d/code/env/zmem.c
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191
wolf3d/code/env/zmem.c
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/*
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Copyright (C) 2004 Michael Liebscher
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/*
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* zmem.c: Zone memory management.
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*
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* Author: Michael Liebscher <johnnycanuck@users.sourceforge.net>
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*
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* Acknowledgement:
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* This code was derived from Quake II, and was originally
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* written by Id Software, Inc.
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*
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*/
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/*
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Notes:
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Add the following line in your initization function:
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z_chain.next = z_chain.prev = &z_chain;
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*/
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#include "../wolfiphone.h"
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// just cleared malloc with counters now...
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#define Z_MAGIC 0x1d1d
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PRIVATE int z_count, z_bytes;
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zhead_t z_chain;
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/*
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-----------------------------------------------------------------------------
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Function: Z_Free -Deallocates or frees a zone memory block.
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Parameters: memblock -[in] Previously allocated zone memory block to be freed.
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Returns: Nothing.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC void Z_Free( void *memblock )
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{
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zhead_t *z;
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z = ( (zhead_t *)memblock ) - 1;
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if( z->magic != Z_MAGIC )
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{
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Com_Error( ERR_FATAL, "Z_Free: bad magic" );
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}
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z->prev->next = z->next;
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z->next->prev = z->prev;
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z_count--;
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z_bytes -= z->size;
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MM_FREE( z );
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}
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/*
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-----------------------------------------------------------------------------
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Function: Z_Stats_f -Console function to list zone memory usage.
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Parameters: Nothing.
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Returns: Nothing.
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Notes: Lists number of bytes and blocks of zone memory allocated.
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-----------------------------------------------------------------------------
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*/
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PUBLIC void Z_Stats_f( void )
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{
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Com_Printf( "%i bytes in %i blocks\n", z_bytes, z_count );
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}
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/*
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-----------------------------------------------------------------------------
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Function: Z_FreeTags -Free allocated zone memory blocks based on tag.
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Parameters: tag -[in] Tag of zone memory blocks to free (see header for tag).
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Returns: Nothing.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC void Z_FreeTags( int tag )
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{
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zhead_t *z, *next;
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for( z = z_chain.next; z != &z_chain; z = next )
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{
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next = z->next;
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if( z->tag == tag )
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{
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Z_Free( (void *)(z+1) );
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}
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}
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}
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/*
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-----------------------------------------------------------------------------
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Function: Z_TagMalloc -Allocates zone memory blocks.
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Parameters:
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size -[in] Bytes to allocate.
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tag -[in] Tag to associate with memory (see header for tag).
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Returns:
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A void pointer to the allocated space, or will shutdown application
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if there is insufficient memory available.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC void *Z_TagMalloc( size_t size, int tag )
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{
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zhead_t *z;
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// Allocate memory
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size += sizeof( zhead_t );
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z = MM_MALLOC( size );
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if( ! z )
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{
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Com_Error( ERR_FATAL, "Z_Malloc: failed on allocation of %i bytes", size );
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}
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// Set memory block to zero and fill in header.
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memset( z, 0, size );
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z_count++;
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z_bytes += size;
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z->magic = Z_MAGIC;
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z->tag = tag;
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z->size = size;
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// Add new memory block to chain.
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z->next = z_chain.next;
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z->prev = &z_chain;
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z_chain.next->prev = z;
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z_chain.next = z;
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return (void *)(z+1);
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}
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/*
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-----------------------------------------------------------------------------
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Function: Z_Malloc -Allocates zone memory blocks.
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Parameters: size -[in] Bytes to allocate.
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Returns:
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A void pointer to the allocated space, or will shutdown application
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if there is insufficient memory available.
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Notes: Calls Z_TagMalloc() with tag set to zero.
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-----------------------------------------------------------------------------
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*/
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PUBLIC void *Z_Malloc( size_t size )
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{
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return Z_TagMalloc( size, 0 );
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}
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