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Source release of Wolfenstein 3D Classic Platinum for iOS, 1.1
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67
wolf3d/code/env/unix_timer.c
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67
wolf3d/code/env/unix_timer.c
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/*
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Copyright (C) 2004 Michael Liebscher
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/*
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* unix_timer.c: unix timer.
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*
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* Author: Michael Liebscher <johnnycanuck@users.sourceforge.net>
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* Date: 2004
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*
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* Acknowledgement:
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* This code was derived from Quake II, and was originally
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* written by Id Software, Inc.
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*
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*/
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#include "../wolfiphone.h"
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PUBLIC W32 curtime;
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/*
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-----------------------------------------------------------------------------
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Function:
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Parameters:
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Returns:
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC W32 Sys_Milliseconds( void )
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{
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struct timeval tp;
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struct timezone tzp;
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static int secbase;
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gettimeofday( &tp, &tzp );
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if( ! secbase )
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{
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secbase = tp.tv_sec;
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return tp.tv_usec / 1000;
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}
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curtime = (tp.tv_sec - secbase) * 1000 + tp.tv_usec / 1000;
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return curtime;
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}
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