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Source release of Wolfenstein 3D Classic Platinum for iOS, 1.1
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193
wolf3d/code/env/memory.c
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193
wolf3d/code/env/memory.c
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/*
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Copyright (C) 2004-2005 Michael Liebscher <johnnycanuck@users.sourceforge.net>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/*
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* memory.c: Memory allocation module.
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*
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* Author: Michael Liebscher <johnnycanuck@users.sourceforge.net>
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*
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*/
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#include "../wolfiphone.h"
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#ifndef DEBUG_MEMORY
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#define DEBUG_MEMORY 0
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#endif
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/*
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-----------------------------------------------------------------------------
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Function: Memory_malloc -Allocates memory blocks.
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Parameters: size -[in] Bytes to allocate.
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Returns:
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Void pointer to the allocated space on success, or NULL if
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there is insufficient memory available.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC void *Memory_malloc( size_t size )
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{
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void *ptr;
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ptr = malloc( size );
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if( ptr != NULL )
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{
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#if DEBUG_MEMORY
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Com_DPrintf( "[Memory_malloc]: %p size:%ld\n", ptr, size );
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#endif
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return ptr;
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}
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Com_DPrintf( "[Memory_malloc]: Could not allocate %d bytes\n", size );
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return NULL;
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}
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/*
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-----------------------------------------------------------------------------
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Function: Memory_calloc -Allocates an array in memory with elements
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initialized to 0.
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Parameters:
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num -[in] Number of elements.
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size -[in] Bytes to allocate.
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Returns:
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Void pointer to the allocated space on success, or NULL if
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there is insufficient memory available.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC void *Memory_calloc( size_t num, size_t size )
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{
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void *ptr;
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ptr = calloc( num, size );
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if( ptr != NULL )
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{
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#if DEBUG_MEMORY
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Com_DPrintf( "[Memory_calloc]: %p size:%ld num:%ld\n", ptr, size, num );
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#endif
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return ptr;
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}
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Com_DPrintf( "[Memory_calloc]: Could not allocate %d objects of size %d\n", num, size );
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return NULL;
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}
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/*
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-----------------------------------------------------------------------------
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Function: Memory_realloc -Reallocate memory blocks.
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Parameters:
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memblock -[in] Pointer to previously allocated memory block.
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size -[in] Bytes to allocate.
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Returns:
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A void pointer to the reallocated (and possibly moved) memory
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block. The return value is NULL if the size is zero and the
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buffer argument is not NULL, or if there is not enough
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available memory to expand the block to the given size.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC void *Memory_realloc( void *memblock, size_t size )
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{
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void *ptr;
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ptr = realloc( memblock, size );
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if( ptr != NULL )
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{
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#if DEBUG_MEMORY
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Com_DPrintf( "[Memory_realloc]: %p size:%ld\n", ptr, size );
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#endif
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return ptr;
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}
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Com_DPrintf( "[Memory_realloc]: Could not reallocate %d bytes\n", size );
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return NULL;
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}
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/*
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-----------------------------------------------------------------------------
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Function: Memory_free -Deallocates or frees a memory block.
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Parameters:
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memblock -[in] Previously allocated memory block to be freed.
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Returns: Nothing.
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Notes:
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-----------------------------------------------------------------------------
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*/
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PUBLIC void Memory_free( void *memblock )
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{
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if( memblock )
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{
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#if DEBUG_MEMORY
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Com_DPrintf( "[Memory_free]: %p\n", memblock );
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#endif
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free( memblock );
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}
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}
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PUBLIC void Memory_outofmem( const char *name, const char *file, W32 line )
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{
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Com_Error( ERR_FATAL, "%s:%ld failed allocation for \"%s\"\n",
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file, line, name );
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}
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