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Source release of Wolfenstein 3D Classic Platinum for iOS, 1.1
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wolf3d/code/Tremor/registry.h
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wolf3d/code/Tremor/registry.h
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/********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
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* *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
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* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
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* *
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********************************************************************
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function: registry for time, floor, res backends and channel mappings
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********************************************************************/
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#ifndef _V_REG_H_
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#define _V_REG_H_
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#define VI_TRANSFORMB 1
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#define VI_WINDOWB 1
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#define VI_TIMEB 1
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#define VI_FLOORB 2
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#define VI_RESB 3
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#define VI_MAPB 1
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#include "backends.h"
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#if defined(_WIN32) && defined(VORBISDLL_IMPORT)
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# define EXTERN __declspec(dllimport) extern
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#else
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# define EXTERN extern
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#endif
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EXTERN vorbis_func_floor *_floor_P[];
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EXTERN vorbis_func_residue *_residue_P[];
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EXTERN vorbis_func_mapping *_mapping_P[];
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#endif
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