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Source release of Wolfenstein 3D Classic Platinum for iOS, 1.2
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wolf3d/code/iphone/GenLinkedList.h
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93
wolf3d/code/iphone/GenLinkedList.h
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/*
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File: GenLinkedList.h
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Contains: Linked List utility routines prototypes
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc.
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("Apple") in consideration of your agreement to the following terms, and your
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use, installation, modification or redistribution of this Apple software
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constitutes acceptance of these terms. If you do not agree with these terms,
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please do not use, install, modify or redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and subject
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to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs
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copyrights in this original Apple software (the "Apple Software"), to use,
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reproduce, modify and redistribute the Apple Software, with or without
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modifications, in source and/or binary forms; provided that if you redistribute
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the Apple Software in its entirety and without modifications, you must retain
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this notice and the following text and disclaimers in all such redistributions of
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the Apple Software. Neither the name, trademarks, service marks or logos of
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Apple Computer, Inc. may be used to endorse or promote products derived from the
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Apple Software without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or implied,
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are granted by Apple herein, including but not limited to any patent rights that
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may be infringed by your derivative works or by other works in which the Apple
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Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
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WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
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WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
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COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION
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OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT
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(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Copyright © 2003-2004 Apple Computer, Inc., All Rights Reserved
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*/
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#ifndef __GENLINKEDLIST__
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#define __GENLINKEDLIST__
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if TARGET_API_MAC_OSX || defined( __APPLE_CC__ )
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#include <CoreServices/CoreServices.h>
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#endif
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/* This is a quick, simple and generic linked list implementation. I tried */
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/* to setup the code so that you could use any linked list implementation you */
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/* want. They just need to support these few functions. */
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typedef void* GenIteratorPtr;
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typedef void* GenDataPtr;
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/* This is a callback that is called from DestroyList for each node in the */
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/* list. It gives the caller the oportunity to free any memory they might */
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/* allocated in each node. */
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typedef CALLBACK_API( void , DisposeDataProcPtr ) ( GenDataPtr pData );
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#define CallDisposeDataProc( userRoutine, pData ) (*(userRoutine))((pData))
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struct GenLinkedList
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{
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GenDataPtr pHead; /* Pointer to the head of the list */
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GenDataPtr pTail; /* Pointer to the tail of the list */
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ItemCount NumberOfItems; /* Number of items in the list (mostly for debugging) */
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DisposeDataProcPtr DisposeProcPtr; /* rountine called to dispose of caller data, can be NULL */
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};
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typedef struct GenLinkedList GenLinkedList;
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void InitLinkedList ( GenLinkedList *pList, DisposeDataProcPtr disposeProcPtr );
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ItemCount GetNumberOfItems( GenLinkedList *pList );
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OSErr AddToTail ( GenLinkedList *pList, GenDataPtr pData );
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void InsertList ( GenLinkedList *pDestList, GenLinkedList *pSrcList, GenIteratorPtr pIter );
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void DestroyList ( GenLinkedList *pList );
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void InitIterator ( GenLinkedList *pList, GenIteratorPtr *pIter );
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void Next ( GenIteratorPtr *pIter );
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GenDataPtr GetData ( GenIteratorPtr pIter );
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#ifdef __cplusplus
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}
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#endif
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#endif
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