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Source release of Wolfenstein 3D Classic Platinum for iOS, 1.2
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258
wolf3d/code/iphone/FSCopyObject.h
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258
wolf3d/code/iphone/FSCopyObject.h
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/*
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File: FSCopyObject.h
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Contains: A Copy/Delete Files/Folders engine which uses the HFS+ API's
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc.
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("Apple") in consideration of your agreement to the following terms, and your
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use, installation, modification or redistribution of this Apple software
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constitutes acceptance of these terms. If you do not agree with these terms,
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please do not use, install, modify or redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and subject
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to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs
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copyrights in this original Apple software (the "Apple Software"), to use,
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reproduce, modify and redistribute the Apple Software, with or without
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modifications, in source and/or binary forms; provided that if you redistribute
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the Apple Software in its entirety and without modifications, you must retain
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this notice and the following text and disclaimers in all such redistributions of
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the Apple Software. Neither the name, trademarks, service marks or logos of
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Apple Computer, Inc. may be used to endorse or promote products derived from the
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Apple Software without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or implied,
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are granted by Apple herein, including but not limited to any patent rights that
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may be infringed by your derivative works or by other works in which the Apple
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Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
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WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
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WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
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COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION
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OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT
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(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Copyright © 2002-2004 Apple Computer, Inc., All Rights Reserved
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*/
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#ifndef __FSCOPYOBJECT_H__
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#define __FSCOPYOBJECT_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if TARGET_API_MAC_OSX || defined( __APPLE_CC__ )
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#include <CoreServices/CoreServices.h>
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#endif
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#define DEBUG 1 /* set to zero if you don't want debug spew */
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#if DEBUG
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#include <stdio.h>
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#define QuoteExceptionString(x) #x
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#define dwarning(s) do { printf s; fflush(stderr); } while( 0 )
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#define mycheck_noerr( error ) \
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do { \
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if( (OSErr) error != noErr ) { \
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dwarning((QuoteExceptionString(error) " != noErr in File: %s, Function: %s, Line: %d, Error: %d\n", \
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__FILE__, __FUNCTION__, __LINE__, (OSErr) error)); \
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} \
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} while( false )
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#define mycheck( assertion ) \
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do { \
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if( ! assertion ) { \
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dwarning((QuoteExceptionString(assertion) " failed in File: %s, Function: %s, Line: %d\n", \
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__FILE__, __FUNCTION__, __LINE__)); \
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} \
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} while( false )
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#define myverify(assertion) mycheck(assertion)
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#define myverify_noerr(assertion) mycheck_noerr( (assertion) )
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#else
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#define dwarning(s)
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#define mycheck(assertion)
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#define mycheck_noerr(err)
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#define myverify(assertion) do { (void) (assertion); } while (0)
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#define myverify_noerr(assertion) myverify(assertion)
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#endif
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/*
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This code takes some tricks/techniques from MoreFilesX (by Jim Luther) and
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MPFileCopy (by Quinn), wraps them all up into an easy to use API, and adds a bunch of
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features and bug fixes. It will run on Mac OS 9.1 through 9.2.x and 10.1.x
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and up (Classic, Carbon and Mach-O)
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*/
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/* Different options that FSCopyObject can take during a copy */
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typedef UInt32 DupeAction;
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enum {
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kDupeActionStandard, /* will do the copy with no frills */
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kDupeActionReplace, /* will delete the existing object and then copy over the new one */
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kDupeActionRename /* will rename the new object if an object of the same name exists */
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};
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/*****************************************************************************/
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#pragma mark CopyObjectFilterProcPtr
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/*
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This is the prototype for the CallCopyObjectFilterProc function which
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is called once for each file and directory found by FSCopyObject.
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The CallCopyObjectFilterProc can use the read-only data it receives for
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whatever it wants.
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The result of the CallCopyObjectFilterProc function indicates if
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the copy should be stopped. To stop the copy, return an error; to continue
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the copy, return noErr.
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The yourDataPtr parameter can point to whatever data structure you might
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want to access from within the CallCopyObjectFilterProc.
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Note: If an error had occured during the copy of the current object
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(currentOSErr != noErr) the FSRef etc might not be valid
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containerChanged --> Set to true if the container's contents changed
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during iteration.
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currentLevel --> The current recursion level into the container.
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1 = the container, 2 = the container's immediate
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subdirectories, etc.
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currentOSErr --> The current error code, shows the results of the
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copy of the current object (ref)
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catalogInfo --> The catalog information for the current object.
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Only the fields requested by the whichInfo
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parameter passed to FSIterateContainer are valid.
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ref --> The FSRef to the current object.
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spec --> The FSSpec to the current object if the wantFSSpec
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parameter passed to FSCopyObject is true.
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name --> The name of the current object if the wantName
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parameter passed to FSCopyObject is true.
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yourDataPtr --> An optional pointer to whatever data structure you
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might want to access from within the
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CallCopyObjectFilterProc.
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result <-- To continue the copy, return noErr
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__________
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Also see: FSCopyObject
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*/
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typedef CALLBACK_API( OSErr , CopyObjectFilterProcPtr ) (
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Boolean containerChanged,
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ItemCount currentLevel,
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OSErr currentOSErr,
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const FSCatalogInfo *catalogInfo,
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const FSRef *ref,
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const FSSpec *spec,
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const HFSUniStr255 *name,
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void *yourDataPtr);
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/*****************************************************************************/
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#pragma mark CallCopyObjectFilterProc
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#define CallCopyObjectFilterProc(userRoutine, containerChanged, currentLevel, currentOSErr, catalogInfo, ref, spec, name, yourDataPtr) \
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(*(userRoutine))((containerChanged), (currentLevel), (currentOSErr), (catalogInfo), (ref), (spec), (name), (yourDataPtr))
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/*****************************************************************************/
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#pragma mark FSCopyObject
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/*
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The FSCopyObject function takes a source object (can be a file or directory)
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and copies it (and its contents if it's a directory) to the new destination
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directory.
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It will call your CopyObjectFilterProcPtr once for each object copied
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The maxLevels parameter is only used when the object is a directory,
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ignored otherwise.
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It lets you control how deep the recursion goes.
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If maxLevels is 1, FSCopyObject only scans the specified directory;
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if maxLevels is 2, FSCopyObject scans the specified directory and
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one subdirectory below the specified directory; etc. Set maxLevels to
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zero to scan all levels.
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The yourDataPtr parameter can point to whatever data structure you might
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want to access from within your CopyObjectFilterProcPtr.
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source --> The FSRef to the object you want to copy
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destDir --> The FSRef to the directory you wish to copy source to
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maxLevels --> Maximum number of directory levels to scan or
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zero to scan all directory levels, ignored if the
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object is a file
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whichInfo --> The fields of the FSCatalogInfo you wish passed
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to you in your CopyObjectFilterProc
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dupeAction --> The action to take if an object of the same name exists
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in the destination
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newName --> The name you want the new object to have. If you pass
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in NULL, the source object name will be used.
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wantFSSpec --> Set to true if you want the FSSpec to each
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object passed to your CopyObjectFilterProc.
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wantName --> Set to true if you want the name of each
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object passed to your CopyObjectFilterProc.
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filterProcPtr --> A pointer to the CopyObjectFilterProc you
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want called once for each object found
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by FSCopyObject.
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yourDataPtr --> An optional pointer to whatever data structure you
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might want to access from within the
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CopyObjectFilterProc.
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newObjectRef --> An optional pointer to an FSRef that, on return,
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references the new object. If you don't want this
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info returned, pass in NULL
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newObjectSpec --> An optional pointer to an FSSPec that, on return,
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references the new object. If you don't want this
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info returned, pass in NULL
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*/
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OSErr FSCopyObject( const FSRef *source,
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const FSRef *destDir,
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ItemCount maxLevels,
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FSCatalogInfoBitmap whichInfo,
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DupeAction dupeAction,
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const HFSUniStr255 *newName, /* can be NULL */
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Boolean wantFSSpec,
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Boolean wantName,
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CopyObjectFilterProcPtr filterProcPtr, /* can be NULL */
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void *yourDataPtr, /* can be NULL */
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FSRef *newObjectRef, /* can be NULL */
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FSSpec *newObjectSpec); /* can be NULL */
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/*****************************************************************************/
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#pragma mark FSDeleteObjects
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/*
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The FSDeleteObjects function takes an FSRef to a file or directory
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and attempts to delete it. If the object is a directory, all files
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and subdirectories in the specified directory are deleted. If a
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locked file or directory is encountered, it is unlocked and then
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deleted. After deleting the directory's contents, the directory
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is deleted. If any unexpected errors are encountered,
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FSDeleteContainer quits and returns to the caller.
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source --> FSRef to an object (can be file or directory).
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__________
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*/
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OSErr FSDeleteObjects( const FSRef *source );
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#ifdef __cplusplus
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}
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#endif
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#endif
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