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57 lines
2.1 KiB
C
57 lines
2.1 KiB
C
/*
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===========================================================================
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Return to Castle Wolfenstein single player GPL Source Code
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Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
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This file is part of the Return to Castle Wolfenstein single player GPL Source Code (RTCW SP Source Code).
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RTCW SP Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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RTCW SP Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with RTCW SP Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the RTCW SP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW SP Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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/*****************************************************************************
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* name: be_aas_funcs.h
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*
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* desc: AAS
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*
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*
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*****************************************************************************/
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#ifndef BSPCINCLUDE
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#include "be_aas_main.h"
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#include "be_aas_entity.h"
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#include "be_aas_sample.h"
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#include "be_aas_cluster.h"
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#include "be_aas_reach.h"
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#include "be_aas_route.h"
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#include "be_aas_routealt.h"
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#include "be_aas_debug.h"
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#include "be_aas_file.h"
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#include "be_aas_optimize.h"
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#include "be_aas_bsp.h"
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#include "be_aas_move.h"
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// Ridah, route-tables
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#include "be_aas_routetable.h"
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#endif //BSPCINCLUDE
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