mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-14 05:01:17 +02:00
213 lines
4.5 KiB
C++
213 lines
4.5 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Quake 4 Reconstructed GPL Source Code
|
|
Copyright (C) 2026 Justin Marshall(IceColdDuke).
|
|
|
|
This file is part of the Quake 4 Reconstructed GPL Source Code (?Quake 4 Reconstructed Source Code?).
|
|
|
|
Quake 4 Reconstructed Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Quake 4 Reconstructed Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake 4 Reconstructed Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "../idlib/precompiled.h"
|
|
#pragma hdrstop
|
|
|
|
#if defined(Q4_RECON_ENGINE_PRIVATE) && defined(_M_IX86)
|
|
static_assert( sizeof( idDeclTable ) == 0x24, "retail idDeclTable ABI drift" );
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
idDeclTable::idDeclTable
|
|
=================
|
|
*/
|
|
idDeclTable::idDeclTable( void ) {
|
|
}
|
|
|
|
/*
|
|
=================
|
|
idDeclTable::TableLookup
|
|
=================
|
|
*/
|
|
float idDeclTable::TableLookup( float index ) const {
|
|
int iIndex;
|
|
float iFrac;
|
|
|
|
int domain = values.Num() - 1;
|
|
|
|
if ( domain <= 1 ) {
|
|
return 1.0f;
|
|
}
|
|
|
|
if ( clamp ) {
|
|
index *= (domain-1);
|
|
if ( index >= domain - 1 ) {
|
|
return values[domain - 1];
|
|
} else if ( index <= 0 ) {
|
|
return values[0];
|
|
}
|
|
iIndex = idMath::Ftoi( index );
|
|
iFrac = index - iIndex;
|
|
} else {
|
|
index *= domain;
|
|
|
|
if ( index < 0 ) {
|
|
index += domain * idMath::Ceil( -index / domain );
|
|
}
|
|
|
|
iIndex = idMath::FtoiFast( idMath::Floor( index ) );
|
|
iFrac = index - iIndex;
|
|
iIndex = iIndex % domain;
|
|
if ( iIndex < 0 || iFrac < 0.0f ) {
|
|
iIndex = 0;
|
|
iFrac = 0.0f;
|
|
}
|
|
}
|
|
|
|
if ( !snap ) {
|
|
// we duplicated the 0 index at the end at creation time, so we
|
|
// don't need to worry about wrapping the filter
|
|
return values[iIndex] * ( 1.0f - iFrac ) + values[iIndex + 1] * iFrac;
|
|
}
|
|
|
|
return values[iIndex];
|
|
}
|
|
|
|
/*
|
|
=================
|
|
idDeclTable::Size
|
|
=================
|
|
*/
|
|
size_t idDeclTable::Size( void ) const {
|
|
return sizeof( idDeclTable ) + values.Allocated();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
idDeclTable::FreeData
|
|
=================
|
|
*/
|
|
void idDeclTable::FreeData( void ) {
|
|
snap = false;
|
|
clamp = false;
|
|
values.Clear();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
idDeclTable::DefaultDefinition
|
|
=================
|
|
*/
|
|
const char *idDeclTable::DefaultDefinition( void ) const {
|
|
return "{ { 0 } }";
|
|
}
|
|
|
|
/*
|
|
=================
|
|
idDeclTable::Validate
|
|
=================
|
|
*/
|
|
bool idDeclTable::Validate( const char *text, int textLength, idStr &report ) const {
|
|
idDecl *decl = declManager->AllocateDecl( DECL_TABLE );
|
|
const bool valid = decl->Parse( text, textLength, false );
|
|
decl->FreeData();
|
|
delete decl->base;
|
|
delete decl;
|
|
(void)report;
|
|
return valid;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
idDeclTable::Parse
|
|
=================
|
|
*/
|
|
bool idDeclTable::Parse( const char *text, const int textLength, bool noCaching ) {
|
|
idLexer src;
|
|
idToken token;
|
|
float v;
|
|
(void)noCaching;
|
|
|
|
src.LoadMemory( text, textLength, GetFileName(), GetLineNum() );
|
|
src.SetFlags( DECL_LEXER_FLAGS );
|
|
src.SkipUntilString( "{" );
|
|
|
|
snap = false;
|
|
clamp = false;
|
|
minValue = idMath::INFINITY;
|
|
maxValue = -1.0e30f;
|
|
values.Clear();
|
|
|
|
while ( 1 ) {
|
|
if ( !src.ReadToken( &token ) ) {
|
|
break;
|
|
}
|
|
|
|
if ( token == "}" ) {
|
|
break;
|
|
}
|
|
|
|
if ( token.Icmp( "snap" ) == 0 ) {
|
|
snap = true;
|
|
} else if ( token.Icmp( "clamp" ) == 0 ) {
|
|
clamp = true;
|
|
} else if ( token.Icmp( "{" ) == 0 ) {
|
|
|
|
while ( 1 ) {
|
|
bool errorFlag;
|
|
|
|
v = src.ParseFloat( &errorFlag );
|
|
if ( errorFlag ) {
|
|
// we got something non-numeric
|
|
MakeDefault();
|
|
return false;
|
|
}
|
|
|
|
values.Append( v );
|
|
if ( v < minValue ) {
|
|
minValue = v;
|
|
}
|
|
if ( v > maxValue ) {
|
|
maxValue = v;
|
|
}
|
|
|
|
src.ReadToken( &token );
|
|
if ( token == "}" ) {
|
|
break;
|
|
}
|
|
if ( token == "," ) {
|
|
continue;
|
|
}
|
|
src.Warning( "expected comma or brace" );
|
|
MakeDefault();
|
|
return false;
|
|
}
|
|
|
|
} else {
|
|
src.Warning( "unknown token '%s'", token.c_str() );
|
|
MakeDefault();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// copy the 0 element to the end, so lerping doesn't
|
|
// need to worry about the wrap case
|
|
float val = values[0]; // template bug requires this to not be in the Append()?
|
|
values.Append( val );
|
|
|
|
return true;
|
|
}
|