Files
Quake_4_Alpha/q4xbase/default.cfg
T
2026-08-06 14:45:27 -07:00

154 lines
3.9 KiB
INI

echo "EXECUTING DEFAULT.CFG"
//
// KEY BINDINGS
//
unbindall
set r_varmegs 32
bind r _impulse13 // Reload
bind [ _impulse14 // Previous weapon
bind MWHEELDOWN _impulse14
bind ] _impulse15 // Next weapon
bind MWHEELUP _impulse15
bind f _impulse50
bind e _impulse40 // Get in vehicle
bind 1 _impulse0
bind 2 _impulse1
bind 3 _impulse2
bind 4 _impulse3
bind 5 _impulse4
bind 6 _impulse5
bind 7 _impulse6
bind 8 _impulse7
bind 9 _impulse8
bind 0 _impulse11
bind - _impulse12
bind g _impulse27 // grappling hook
//
// CHARACTER CONTROLS
//
bind LEFTCTRL _attack
bind RIGHTCTRL _attack
bind MOUSE1 _attack
bind MOUSE2 _altattack
bind LEFTALT _strafe
bind RIGHTALT _strafe
bind LEFTSHIFT _speed
bind RIGHTSHIFT _speed
bind DEL _lookdown
bind PGDN _lookup
bind END centerview
bind MOUSE3 _zoom
bind c _movedown
bind KP_INS _moveup
bind SPACE _moveup
bind UPARROW _forward
bind w _forward
bind DOWNARROW _back
bind s _back
bind LEFTARROW _left
bind RIGHTARROW _right
bind a _moveleft
bind d _moveright
//
// CLIENT ENVIRONMENT COMMANDS
//
bind PAUSE "pause"
bind ESCAPE "togglemenu"
bind ~ "toggleconsole"
bind ` "toggleconsole"
bind TAB "_impulse19"
//
// MULTIPLAYER KEYS
//
bind t "clientmessagemode"
bind b "sq_buyMenu"
//
// DEVELOPER KEYS
//
bind F1 help
bind F2 fxeditor
bind F3 "toggle com_speeds"
bind F4 "toggle r_showPortals"
bind F5 "toggle r_showTris"
bind F6 "toggle r_showLightCount"
bind F7 "toggle r_showShadowCount"
bind F8 "toggle r_showOverdraw"
bind F9 noclip
bind F10 god
bind F11 screenshot
bind F12 EditCVars
//
// userInfo variables
// These are transfered to multiplayer servers on connecting
// and are available in the main menu gui for modification
setu ui_name Player
setu ui_model marine
setu ui_skin base
//
// serverInfo variables
// These are transfered from multiplayer servers on connecting
// and are available in the main menu gui for modification
sets si_numPlayers 4
sets si_fragLimit 10
sets si_timeLimit 0
sets si_map bdube/m_dm
sets si_gameType deathmatch
sets si_pure 0
sets g_balanceTDM 0
seta g_showHudPopups 0
// takeViewNotes values
sett viewnotes_names "Gretchen Carlson;Ken Banks;Eric Biessman;Chad Bordwell;Bryan Dube;Ford Dye;Mike Egnew;Mike Ekberg;Chris Foster;Mike Gummelt;Jim Hughes;Kevin Long;Nick Maggiore;Mike Majernik;Nathan McKenzie;Scott McNutt;Corey Peters;Zack Quarles;Mike Renner;Jim Shepard;Matt Vainio;Andrew Weldon;Pat Williams;--Graham Fuchs;--Tim Willits"
sett viewnotes_categories "Animation;Art;Bug;Build Notes;Design;Feedback Group 1;Feedback Group 2;Feedback Group 3;Generic;Info;Jump Point;Monster;Scripting;Sound;Suggestion"
// BSP commands for Radiant
// Fixme: move into EditorDefault.cfg
sett bsp_menuitem0 "bsp"
sett bsp_menuitem1 "bsp noflood"
sett bsp_menuitem2 "bsp shadowOpt 2"
sett bsp_menuitem3 "bsp shadowOpt 3"
sett bsp_menuitem4 "bsp shadowOpt 4"
sett bsp_menuitem5 "bsp shadowOpt 5"
sett bsp_menuitem6 "bsp -noaas"
sett bsp_menuitem7 "separator"
sett bsp_menuitem8 "bsp copy game"
sett bsp_menuitem9 "bsp copy game -noaas"
sett bsp_menuitem10 "bsp shadowOpt 2 copy game"
sett radiant_MainWindowPlace "2C00000002000000030000000083FFFF0083FFFFFFFFFFFFFFFFFFFF500000008300000000050000C0030000"
sett radiant_xywindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5502000020000000FC04000078030000"
sett radiant_camerawindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000020000000F601000042010000"
sett radiant_zwindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7010000200000005502000078030000"
sett radiant_InspectorsWindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0100000073010000F8010000A8030000"
g_weaponPickupPriority "12,11,9,8,7,6,5,4,3,2,1,0"
seta r_fullscreen "0"
// Since walking is stupid
seta in_alwaysrun "1"