Files
Quake_4_Alpha/q4xbase/sound/m03_mccfirst.sndshd
T
2026-08-06 14:45:27 -07:00

115 lines
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armory_amb1
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/armory_amb1.ogg
}
briefing_amb1
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/briefing_amb.ogg
}
hall_amb1
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/hall_amb1.ogg
}
medbay_amb1
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/medbay_amb1.ogg
}
messhall_amb1
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/messhall_amb1.ogg
}
speederbay_amb1
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/speederbay_amb1.ogg
}
walkerbay_amb1
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/walkerbay_amb.ogg
}
walkerbay_amb2
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/walkerbay_amb2.ogg
}
computer_station1
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/computer_station1.ogg
}
computer_station2
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/computer_station2.ogg
}
computer_station3
{
minDistance 168
maxDistance 312
looping
volumeDb -4
sound/ambience/mcc3/computer_station3.ogg
}