mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 19:23:50 +02:00
163 lines
2.5 KiB
HLSL
163 lines
2.5 KiB
HLSL
effect effects/weapons/goobgun/globburn
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{
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size 509
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sound "sound"
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{
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soundShader "lt_tank_flame_loop"
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}
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emitter "smoke"
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{
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duration 6,6
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count 2,2
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sprite
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{
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duration 2,2.5
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material "gfx/effects/smoke/cloud_alpha"
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gravity -0.03,-0.01
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start
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{
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position { cylinder 0,-12,-12,30,12,12 }
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velocity { box -5,-5,-5,5,5,5 }
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size { line 20,20,40,40 }
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tint { point 0.752941,0.752941,0.752941 }
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fade { point 0 }
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rotate { box -0.111111,0 }
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}
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motion
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{
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tint { envelope "linear" }
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fade { envelope "cosine" }
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rotate { envelope "linear" }
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}
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end
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{
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fade { point 0.5 }
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rotate { box -0.222222,-0.111111 relative }
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}
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}
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}
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emitter "Fire1"
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{
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duration 6,6
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count 4,8
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sprite
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{
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duration 0.3,1.5
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blend add
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material "gfx/effects/fire/fire4a"
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gravity -0.02,-0.01
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start
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{
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position { cylinder 0,-6,-6,0,6,6 }
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angle { box 0,0,0,1,1,1 }
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size { line 20,20,25,25 }
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tint { line 1,1,1,1,1,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "cosine" }
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angle { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 25,25,40,40 }
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fade { point 0.6 }
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angle { box -1,-1,-1,1,1,1 relative }
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rotate { box -0.194444,0.194444 relative }
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}
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}
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}
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sound "unnamed6"
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{
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soundShader "effects_fire_small"
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}
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emitter "Flames2"
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{
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duration 6,6
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count 8,12
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sprite
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{
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duration 0.3,0.7
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blend add
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persist
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material "gfx/effects/q4x/fire/fire01"
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gravity -0.15,-0.05
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start
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{
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position { line -6,-6,0,6,6,0 }
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size { line 22,22,34,34 }
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tint { point 0.568627,0.568627,0.568627 }
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rotate { box 0.375,0.402778 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "calredtable" }
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}
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end
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{
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size { line 10,10,16,16 }
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}
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}
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}
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spawner "glob"
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{
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count 1,1
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model
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{
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duration 6,6
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material "models/weapons/goob_gun/flame_glob"
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model "models/weapons/goob_gun/flame_gun_globsmall.ase"
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}
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}
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light "light"
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{
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light
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{
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duration 6,6
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blend add
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specular
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material "lights/defaultPointLight"
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start
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{
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position { point 0,1,0 }
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size { point 50,50,503 }
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tint { point 0.921569,0.545098,0.321569 }
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fade { point 0.1 }
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}
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motion
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{
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size { envelope "exp_x2" count 1.5,1.5,1.5 offset -0.49,-0.49,-0.49 }
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tint { envelope "linear" count 0.1,0.1,0.1 offset 0.1,0.1,0.1 }
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}
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end
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{
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size { point 35,35,35 }
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}
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}
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}
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}
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