mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 19:23:50 +02:00
79 lines
1.3 KiB
HLSL
79 lines
1.3 KiB
HLSL
effect effects/weapons/goobgun/actorimpact
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{
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size 174
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spawner "BigFlash"
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{
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count 2,2
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sprite
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{
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duration 0.2,0.2
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blend add
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material "gfx/effects/weapons/flash"
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start
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{
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position { cylinder 0,-6,-6,0,6,6 }
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angle { box 0,0,0,1,1,1 }
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size { point 120,120 }
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tint { line 0.886275,0.886275,0.886275,0.941177,0.941177,0.941177 }
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fade { point 0.9 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "linear" }
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angle { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 15,15,20,20 }
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fade { point 0.2 }
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angle { box -1,-1,-1,1,1,1 relative }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "quickflares"
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{
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count 8,16
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locked
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line
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{
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duration 0.25,0.5
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blend add
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material "gfx/effects/weapons/flash_half"
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generatedOriginNormal
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start
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{
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position { sphere -1,-1,-1,1,1,1 surface }
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size { box 25,50 }
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tint { point 0.462745,0.447059,0.760784 }
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fade { point 0 }
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offset { box -3,0,0,-3,0,30 }
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length { box 16,0,0,20,0,0 useEndOrigin }
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}
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motion
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{
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fade { envelope "fast_in_slow_out" }
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length { envelope "linear" }
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}
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end
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{
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fade { point 1 }
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length { box 16,0,0,60,0,0 useEndOrigin }
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}
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}
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}
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}
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