Files
Quake_4_Alpha/q4xbase/effects/vehicles/speeder/dust.fx
T
2026-08-06 14:45:27 -07:00

48 lines
799 B
HLSL

effect effects/vehicles/speeder/dust
{
size 191
emitter "dust"
{
duration 1,1
count 5,5
attenuateEmitter
attenuation 0,256
sprite
{
duration 0.5,1
persist
material "gfx/effects/particles_shapes/debris_cloud"
gravity -0.01,0
generatedNormal
start
{
position { point 7,0,0 }
velocity { box 0,-75,-75,0,75,75 }
acceleration { point -10,0,0 }
size { line 25,25,50,50 }
tint { line 0.435294,0.435294,0.4,0.352941,0.34902,0.321569 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
size { envelope "linear" }
fade { envelope "pop_hold_fadefast" }
rotate { envelope "linear" }
}
end
{
size { line 75,75,100,100 }
fade { line 0.25,0.35 }
rotate { box -0.277778,0.277778 relative }
}
}
}
}