mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 19:23:50 +02:00
191 lines
2.7 KiB
HLSL
191 lines
2.7 KiB
HLSL
effect effects/vehicles/spacecannon/rocket_fly
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{
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size 134
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emitter "SmokeTrail"
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{
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duration 3,3
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count 35,35
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sprite
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{
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duration 0.6,1.5
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material "gfx/effects/smoke/cloud_alpha2"
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start
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{
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position { line 0,-2,-2,0,2,2 }
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velocity { box -25,-25,-25,25,25,25 }
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size { line 20,20,25,25 }
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tint { line 0.839216,0.827451,0.803922,0.529412,0.529412,0.482353 }
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fade { point 0.65 }
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offset { point -5,0,0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 40,40,70,70 }
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rotate { box -0.25,0.25 relative }
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}
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}
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}
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emitter "FireTrail"
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{
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duration 4,4
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count 80,80
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sprite
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{
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duration 0.2,0.2
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material "gfx/effects/fire/fire2a"
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start
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{
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position { line 0,-2,-2,0,2,2 }
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size { line 20,20,25,25 }
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tint { point 0.87451,0.513726,0.407843 }
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offset { point -5,0,0 }
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rotate { box 0,1 }
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}
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motion
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{
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tint { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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rotate { box -0.25,0.25 relative }
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}
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}
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}
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spawner "line3"
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{
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count 1,1
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locked
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constant
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line
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{
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duration 5,5
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material "gfx/effects/fire/fireline1"
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start
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{
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position { point -2,0,0 }
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size { point 15 }
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tint { point 0.74902,0.74902,0.74902 }
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length { point -30,0,0 }
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}
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motion
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{
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tint { envelope "random" }
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}
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}
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}
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emitter "line_inner3"
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{
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duration 1,1
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count 15,15
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locked
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line
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{
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duration 0.1,0.1
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material "gfx/effects/fire/fireline1"
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start
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{
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position { point -2,0,0 }
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size { point 9 }
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length { box -30,0,0,-20,0,0 }
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}
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}
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}
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emitter "side_streaks3"
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{
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duration 1,1
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count 50,50
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locked
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line
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{
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duration 0.3,0.3
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blend add
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material "gfx/effects/weapons/flash_half"
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generatedOriginNormal
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start
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{
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position { cylinder -0.1,-0.1,-0.1,-0.1,0.1,0.1 surface }
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size { box 16,20 }
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tint { point 1,0.501961,0.501961 }
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fade { point 0 }
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offset { point -3,0,0 }
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length { box 15,0,0,20,0,0 }
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}
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motion
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{
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fade { envelope "fast_in_slow_out" }
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length { envelope "linear" }
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}
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end
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{
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fade { point 0.75 }
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length { box 25,0,0,30,0,0 }
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}
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}
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}
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sound "unnamed9"
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{
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soundShader "effects_rocket_loop"
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volume 0.7,0.7
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}
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sound "unnamed10"
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{
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soundShader "player_rocketlauncher_fly"
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}
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emitter "TrailLine"
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{
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duration 5,5
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count 12,12
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linked
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{
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duration 2,2
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blend add
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material "gfx/effects/fire/fireline1"
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start
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{
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size { point 35 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "linear" }
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}
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end
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{
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size { point 12 }
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}
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}
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}
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}
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