Files
Quake_4_Alpha/q4xbase/effects/vehicles/spacecannon/muzzle.fx
T
2026-08-06 14:45:27 -07:00

53 lines
662 B
HLSL

effect effects/vehicles/spacecannon/muzzle
{
size 208
shake "CameraShake"
{
duration 0.3,0.4
scale 2
attenuateEmitter
attenuation 500,1000
}
emitter "Fire1"
{
duration 0.1,0.1
count 60,72
sprite
{
duration 0.15,0.25
blend add
material "gfx/effects/weapons/shotgun_mflash"
start
{
position { point 60,0,0 }
velocity { box 450,0,0,650,0,0 }
size { point 75,75 }
}
motion
{
size { envelope "linear" }
fade { envelope "linear" }
}
end
{
size { point 15,15 }
}
}
}
doubleVision "unnamed2"
{
duration 0.1,0.1
scale 0.1
attenuateEmitter
attenuation 500,1000
}
}