Files
Quake_4_Alpha/q4xbase/effects/vehicles/mcccannon/pulsemuzzle.fx
T
2026-08-06 14:45:27 -07:00

48 lines
671 B
HLSL

effect effects/vehicles/mcccannon/pulsemuzzle
{
size 103
shake "CameraShake"
{
duration 0.12,0.25
scale 2.5
attenuateEmitter
attenuation 500,1000
}
emitter "Plasmafire"
{
duration 0.1,0.1
count 60,90
locked
sprite
{
duration 0.08,0.12
blend add
material "gfx/effects/weapons/rail_flash"
start
{
position { line 2,0,-4,25,0,-4 }
velocity { box 20,0,0,100,0,0 }
size { box 40,40,60,60 }
tint { point 1,0.501961,0.25098 }
rotate { box 0,1 }
}
motion
{
size { envelope "linear" }
fade { envelope "linear" }
}
end
{
size { box 40,40,35,35 }
fade { point 0.85 }
}
}
}
}