mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 19:23:50 +02:00
35 lines
985 B
Plaintext
35 lines
985 B
Plaintext
MD5Version 10
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commandline "anim work/models/vehicles/sm_flyer/animation/sm_flyer_idle.ma -dest models/monsters/strogg_fighter/idle.md5anim -game Quake4 -prefix SMFL_ -rotate 90 -scale .3937 -keep exhaust -keep muzzle_flash_l -keep muzzle_flash_r"
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numFrames 2
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numJoints 5
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frameRate 24
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numAnimatedComponents 0
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hierarchy {
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"origin" -1 0 0 //
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"body" 0 0 0 // origin
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"exhaust" 1 0 0 // body
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"muzzle_flash_l" 1 0 0 // body
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"muzzle_flash_r" 1 0 0 // body
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}
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bounds {
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( -65.0199584961 -106.2687911987 -36.531288147 ) ( 96.4664840698 106.2687911987 15.8114089966 )
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( -65.0199584961 -106.2687911987 -36.531288147 ) ( 96.4664840698 106.2687911987 15.8114089966 )
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}
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baseframe {
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( 0 0 0 ) ( -0.5 -0.5 -0.5 )
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( 0 0 0 ) ( 0 0 0 )
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( -0 5.0538363457 -24.2752437592 ) ( -0.5 -0.5 0.5 )
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( 9.2999811172 4.4344654083 26.6055488586 ) ( 0.4995214045 0.5004781485 0.5004781485 )
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( -9.2958965302 4.4399909973 26.605506897 ) ( 0.4995214045 0.5004781485 0.5004781485 )
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}
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frame 0 {
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}
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frame 1 {
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}
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