Files
Quake_4_Alpha/q4xbase/models/mapobjects/stranarustrench/towerexploding/idle_end1.md5anim
T
2026-08-06 14:45:27 -07:00

85 lines
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MD5Version 10
commandline "anim cinematics/stranarus_trench/exploding_tower/animations/idle1_end.ma -dest models/mapobjects/stranarustrench/towerexploding/idle_end1.md5anim -game Quake4 -game /q4xbase -scale 2 -keep origin effects1 effects2 explodingtower3 effects3 effects4 effects5 effects6 explodingtower8 effects7 explodingtower10 effects8 effects9 effects10 effects11 effects12 effects13 explodingtower17 effects14 effects15 explodingtower20 effects16 effects17 effects18 effects19 explodingtower25 effects20 effects21 effects22 explodingtower29"
numFrames 2
numJoints 30
frameRate 24
numAnimatedComponents 0
hierarchy {
"origin" -1 0 0 //
"explodingtower10" 0 0 0 // origin
"effects7" 1 0 0 // explodingtower10
"explodingtower17" 0 0 0 // origin
"effects10" 3 0 0 // explodingtower17
"effects11" 3 0 0 // explodingtower17
"effects12" 3 0 0 // explodingtower17
"effects13" 3 0 0 // explodingtower17
"effects8" 3 0 0 // explodingtower17
"effects9" 3 0 0 // explodingtower17
"explodingtower20" 0 0 0 // origin
"effects14" 10 0 0 // explodingtower20
"effects15" 10 0 0 // explodingtower20
"explodingtower25" 0 0 0 // origin
"effects16" 13 0 0 // explodingtower25
"effects17" 13 0 0 // explodingtower25
"effects18" 13 0 0 // explodingtower25
"effects19" 13 0 0 // explodingtower25
"explodingtower29" 0 0 0 // origin
"effects20" 18 0 0 // explodingtower29
"effects21" 18 0 0 // explodingtower29
"effects22" 18 0 0 // explodingtower29
"explodingtower3" 0 0 0 // origin
"effects1" 22 0 0 // explodingtower3
"effects2" 22 0 0 // explodingtower3
"explodingtower8" 0 0 0 // origin
"effects3" 25 0 0 // explodingtower8
"effects4" 25 0 0 // explodingtower8
"effects5" 25 0 0 // explodingtower8
"effects6" 25 0 0 // explodingtower8
}
bounds {
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( -2178.2231445313 -1194.0006103516 -526.310546875 ) ( 1441.0925292969 998.6683349609 -112.2762908936 )
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frame 0 {
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frame 1 {
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