mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 11:10:52 +02:00
13 lines
1.1 KiB
Plaintext
13 lines
1.1 KiB
Plaintext
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
/////////////////////// shaders added by Steve H for q4x trench ////////////////////////////////////////////////
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
guide textures/q4x_trench/outer_wall01_0 generic_shader("q4x_trench/outer_wall01_0")
|
|
guide textures/q4x_trench/outer_wall01_1 generic_shader("q4x_trench/outer_wall01_1")
|
|
guide textures/q4x_trench/outer_trim01_1 generic_shader("q4x_trench/outer_trim01_1")
|
|
guide textures/q4x_trench/outer_trim01_2 generic_shader("q4x_trench/outer_trim01_2")
|
|
guide textures/q4x_trench/outer_trim01_3 generic_shader("q4x_trench/outer_trim01_3")
|
|
guide textures/q4x_trench/ramp_floor01_3 generic_shader("q4x_trench/ramp_floor01_3")
|
|
guide textures/q4x_trench/ramp_floor01_1 generic_shader("q4x_trench/ramp_floor01_1")
|
|
guide textures/q4x_trench/metal_damaged01_1 generic_shader("q4x_trench/metal_damaged01_1")
|
|
guide textures/q4x_trench/rock_broke01_1 generic_shader("q4x_trench/rock_broke01_1") |