mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-16 16:21:10 +02:00
164 lines
3.9 KiB
Plaintext
164 lines
3.9 KiB
Plaintext
textures/q4x_mp/deadzone_capturezone
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{
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noSelfShadow
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noshadows
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translucent
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nonsolid
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twosided
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qer_editorimage textures/q4x_mp/deadzone_neutral_d.tga
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{
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if(parm7 == 0)
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blend add
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map textures/q4x_mp/deadzone_marine_d.tga
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translate time * 0.25, 0
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}
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{
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if(parm7 == 1)
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blend add
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map textures/q4x_mp/deadzone_strogg_d.tga
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translate time * 0.25, 0
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}
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{
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if(parm7 == 2)
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blend add
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map textures/q4x_mp/deadzone_neutral_d.tga
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translate time * 0.25, 0
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}
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{
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if(parm7 == 3)
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blend add
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map textures/q4x_mp/deadzone_contested_d.tga
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translate time * 0.25, 0
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rgb sinTable[ time * 2 ]
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}
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}
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textures/q4x_mp/deadzone_zone_marine
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{
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noSelfShadow
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noshadows
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translucent
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nonsolid
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twosided
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qer_editorimage textures/q4x_mp/deadzone_zone_marine_d.tga
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{
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blend add
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map textures/q4x_mp/deadzone_zone_marine_d.tga
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translate time * 0.25, 0
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}
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}
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textures/q4x_mp/deadzone_zone_strogg
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{
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noSelfShadow
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noshadows
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translucent
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nonsolid
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twosided
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qer_editorimage textures/q4x_mp/deadzone_zone_strogg_d.tga
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{
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blend add
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map textures/q4x_mp/deadzone_zone_strogg_d.tga
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translate time * 0.25, 0
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}
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}
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textures/q4x_mp/deadzone_zone_hold
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{
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noSelfShadow
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noshadows
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translucent
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nonsolid
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twosided
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qer_editorimage textures/q4x_mp/deadzone_zone_hold_d.tga
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{
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blend add
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map textures/q4x_mp/deadzone_zone_hold_d.tga
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translate time * 0.25, 0
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}
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}
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textures/q4x_mp/panel03sh
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{
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qer_EditorImage textures/q4x_mp/panel03sh_d.tga
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bumpmap addnormals (textures/q4x_mp/panel03sh_local.tga, heightmap (textures/q4x_mp/panel03sh_h.tga, 2))
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diffuseMap textures/q4x_mp/panel03sh_d.tga
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specularMap textures/q4x_mp/panel03sh_s.tga
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}
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textures/q4x_mp/panel03sh_lite
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{
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qer_EditorImage textures/q4x_mp/panel03sh_d.tga
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bumpmap addnormals (textures/q4x_mp/panel03sh_local.tga, heightmap (textures/q4x_mp/panel03sh_h.tga, 2))
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diffuseMap textures/q4x_mp/panel03sh_d.tga
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specularMap textures/q4x_mp/panel03sh_s.tga
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{
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blend add
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map textures/q4x_mp/panel03sh_add.tga
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}
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}
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guide textures/q4x_mp/brick_metal01 generic_shader("q4x_mp/brick_metal01")
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guide textures/q4x_mp/panel01sh generic_shader("q4x_mp/panel01sh")
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guide textures/q4x_mp/panel02sh generic_shader("q4x_mp/panel02sh")
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guide textures/q4x_mp/panel04sh generic_shader("q4x_mp/panel04sh")
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guide textures/q4x_mp/panel05sh generic_shader("q4x_mp/panel05sh")
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guide textures/q4x_mp/panel06sh generic_shader("q4x_mp/panel06sh")
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guide textures/q4x_mp/panel07sh generic_shader("q4x_mp/panel07sh")
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guide textures/q4x_mp/panel08sh generic_shader("q4x_mp/panel08sh")
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guide textures/q4x_mp/panel09sh generic_shader("q4x_mp/panel09sh")
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guide textures/q4x_mp/panel10sh generic_shader("q4x_mp/panel10sh")
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guide textures/q4x_mp/panel11sh generic_shader("q4x_mp/panel11sh")
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guide textures/q4x_mp/panel12sh generic_shader("q4x_mp/panel12sh")
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guide textures/q4x_mp/wall_panel02csh generic_shader("q4x_mp/wall_panel02csh")
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guide textures/q4x_mp/mp_k generic_shader("q4x_mp/mp_k")
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textures/q4x_mp/trim_h6_char_strogg
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{
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qer_editorimage textures/q4x_mp/trim_h6_char_d
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bumpMap addnormals ( textures/q4x_mp/trim_h6_char_local.tga, heightmap ( textures/q4x_mp/trim_h6_char_h.tga, 1 ) )
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diffusemap textures/q4x_mp/trim_h6_char_d
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specularmap textures/q4x_mp/trim_h6_char_s
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{
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blend add
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map textures/q4x_mp/trim_h6_char_strogg
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}
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}
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textures/q4x_mp/mp_c_g_strogg
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{
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qer_editorimage textures/q4x_mp/mp_c_d.tga
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bumpMap addnormals ( textures/q4x_mp/mp_c_local.tga, heightmap ( textures/q4x_mp/mp_c_h.tga, 1 ) )
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diffusemap textures/q4x_mp/mp_c_d.tga
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specularmap textures/q4x_mp/mp_c_s.tga
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{
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blend add
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map textures/q4x_mp/mp_c_g_strogg.tga
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}
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}
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textures/q4x_mp/mp_f_g_strogg
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{
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qer_editorimage textures/q4x_mp/mp_f_d.tga
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bumpMap addnormals ( textures/q4x_mp/mp_f_local.tga, heightmap ( textures/q4x_mp/mp_f_h.tga, 1 ) )
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diffusemap textures/q4x_mp/mp_f_d.tga
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specularmap textures/q4x_mp/mp_f_s.tga
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{
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blend add
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map textures/q4x_mp/mp_f_g_strogg.tga
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}
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} |