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Quake_4_Alpha/q4xbase/materials/q4x_cryo.mtr
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2026-08-06 14:45:27 -07:00

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//added by John, 7-27-05, for m10 "steamer" machines
textures/q4x_cryo/m10_steamer
{
qer_editorimage textures/q4x_cryo/m10_steamer_d.tga
diffusemap textures/q4x_cryo/m10_steamer_d.tga
bumpmap textures/q4x_cryo/m10_steamer_local.tga
specularmap textures/q4x_cryo/m10_steamer_s.tga
{
blend add
map textures/q4x_cryo/m10_steamer_add.tga
}
}
//added by John, 7-27-05, for m10 "steamer" machines
textures/q4x_cryo/cryo_steamerfluid
{
noShadows
translucent
nonSolid
twoSided
qer_editorimage textures/q4x_cryo/fluid_bw_01.tga
{
blend diffuseMap
map textures/q4x_cryo/fluid_bw_01.tga
scale 1.3, 0.35
scroll time * 0.05, time * 0.05
}
{
blend add
map textures/q4x_cryo/fluid_bw_03.tga
scale 1.9, 1.2
scroll time * 0, time * 0.06
}
}
//added by John, 7-27-05, for m10 "steamer" machines
textures/q4x_cryo/cryo_steamer_top_fluid
{
noShadows
translucent
nonSolid
twoSided
qer_editorimage textures/q4x_cryo/fluid_bw_01.tga
{
blend diffuseMap
map textures/q4x_cryo/fluid_bw_01.tga
scale 0.3, 0.3
scroll time * 0.05, time * 0.05
}
}
// Added by nick, modified by John, remodified by nick, re-remodified by John
textures/q4x_cryo/cryo_cave_ice
{
noSelfShadow
materialType glass
{
blend bumpmap
map models/mapobjects/q4x/cryo_cave01/cryo_cave01_local.tga
}
{
blend diffusemap
map models/mapobjects/q4x/cryo_cave01/cryo_cave01_d.tga
}
{
blend gl_dst_color, gl_one
texgen reflect
cubeMap gfx/env/marhelmet
}
}
//John 7/1/05
textures/q4x_cryo/cryo_cave_super_ice
{
noSelfShadow
materialType glass
{
blend bumpmap
map models/mapobjects/q4x/cryo_cave01/cryo_cave02_local.tga
//scale 1.25, 1.25
}
{
blend diffusemap
map models/mapobjects/q4x/cryo_cave01/cryo_cave02_d.tga
inverseVertexColor
}
{
blend specularmap
map models/mapobjects/q4x/cryo_cave01/cryo_cave02_s.tga
inverseVertexColor
}
{
blend bumpmap
map models/mapobjects/q4x/cryo_cave01/cryo_cave01_local.tga
scale 2.0, 2.0
}
{
blend diffusemap
map models/mapobjects/q4x/cryo_cave01/cryo_cave01_d.tga
scale 2, 2
VertexColor
}
{
blend specularmap
map models/mapobjects/q4x/cryo_cave01/cryo_cave01_s.tga
scale 2, 2
VertexColor
}
{
blend gl_dst_color, gl_one
texgen reflect
cubeMap gfx/env/cryo_cave
VertexColor
}
{
blend gl_src_alpha, gl_one_minus_src_alpha
map models/mapobjects/q4x/cryo_cave01/cryo_cave01_frost_d.tga
scale 2, 2
}
}
/////////////////////////////////////////////////////
/////////////// ADDED BY WYETH //////////////////////
/////////////////////////////////////////////////////
textures/q4x_cryo/frostedglass01
{
twosided
translucent
materialType glass
qer_editorimage textures/glass/frosted01.tga
{
blend diffuseMap
map textures/glass/frosted01.tga
scale 1, 1
}
{
Program heatHaze.vfp
vertexParm 0 time * 0 , time * 0.003 // texture scrolling
vertexParm 1 4 // magnitude of the distortion
fragmentProgram heatHaze.vfp
fragmentMap 0 _currentRender
fragmentMap 1 textures/glass/frosted01_local.tga // the normal map for distortion
}
{
blend specularmap
map textures/glass/frosted01_s.tga
scale 0.8, 0.8
}
{
blend blend
map textures/glass/frosted01_d.tga
scale 0.6, 0.6
}
}
textures/q4x_cryo/cryo_tube01
{
qer_editorimage textures/q4x_cryo/cryo_tube01_d.tga
twoSided
noshadows
translucent
bumpmap textures/q4x_cryo/cryo_tube01_local.tga
{
blend diffuseMap
map textures/q4x_cryo/cryo_tube01_d.tga
alphaTest .5
}
specularmap textures/q4x_cryo/cryo_tube01_s.tga
}
/////// this shader below was added by Steve H ////////
textures/q4x_cryo/cryo_tube02
{
qer_editorimage textures/q4x_cryo/cryo_tube02_d.tga
twoSided
noshadows
translucent
bumpmap textures/q4x_cryo/cryo_tube02_local.tga
{
blend add
map textures/q4x_cryo/cryo_tube02_add.tga
}
{
blend diffuseMap
map textures/q4x_cryo/cryo_tube02_d.tga
alphaTest .5
}
specularmap textures/q4x_cryo/cryo_tube02_s.tga
}
textures/q4x_cryo/cryo_fluid01
{
noShadows
translucent
nonSolid
twoSided
materialType glass
qer_editorimage textures/q4x_cryo/Fluid01.tga
{
Program heatHaze.vfp
vertexParm 0 time * 0 , time * 0.2 // texture scrolling
vertexParm 1 7 // magnitude of the distortion
fragmentProgram heatHaze.vfp
fragmentMap 0 _currentRender
fragmentMap 1 textures/q4x_cryo/fluid01_local.tga // the normal map for distortion
}
{
blend diffuseMap
map textures/q4x_cryo/Fluid01.tga
scale 1.3, 0.35
scroll time * 0.05, time * 1.5
}
{
blend GL_DST_COLOR, GL_ONE
map textures/q4x_cryo/Fluid02.tga
scale 0.8, 0.1
scroll time * 0.025, time * 0.65
}
{
blend add
map textures/q4x_cryo/Fluid03.tga
scale 1.9, 1.2
scroll time * 0, time * 0.51
}
{
blend blend
map textures/q4x_cryo/Fluid04.tga
}
}
textures/q4x_cryo/cryo_fluid02
{
noShadows
translucent
nonSolid
twoSided
qer_editorimage textures/q4x_cryo/Fluid01.tga
{
Program heatHaze.vfp
vertexParm 0 time * 0 , time * 0 // texture scrolling
vertexParm 1 3 // magnitude of the distortion
fragmentProgram heatHaze.vfp
fragmentMap 0 _currentRender
fragmentMap 1 textures/q4x_cryo/fluid01_local.tga // the normal map for distortion
}
{
blend diffuseMap
map textures/q4x_cryo/Fluid01.tga
scale 1.3, 0.35
scroll time * 0.05, time * 1.5
}
{
blend GL_DST_COLOR, GL_ONE
map textures/q4x_cryo/Fluid02.tga
scale 0.8, 0.1
scroll time * 0.025, time * 0.65
}
{
blend add
map textures/q4x_cryo/Fluid03.tga
scale 1.9, 1.2
scroll time * 0, time * 0.45
}
{
blend blend
map textures/q4x_cryo/Fluid05.tga
}
}
textures/q4x_cryo/cryo_fluid_nopixelshader
{
noShadows
translucent
nonSolid
twoSided
materialType glass
qer_editorimage textures/q4x_cryo/Fluid01.tga
{
blend diffuseMap
map textures/q4x_cryo/Fluid01.tga
scale 1.3, 0.35
scroll time * 0.05, time * 1.5
}
{
blend GL_DST_COLOR, GL_ONE
map textures/q4x_cryo/Fluid02.tga
scale 0.8, 0.1
scroll time * 0.025, time * 0.65
}
{
blend add
map textures/q4x_cryo/Fluid03.tga
scale 1.9, 1.2
scroll time * 0, time * 0.51
}
{
blend blend
map textures/q4x_cryo/Fluid04.tga
}
}
textures/q4x_cryo/cryo_wall01
{
qer_EditorImage textures/q4x_cryo/cryo_wall01_d.tga
bumpMap textures/q4x_cryo/cryo_wall01_local.tga
diffuseMap textures/q4x_cryo/cryo_wall01_d.tga
specularMap textures/q4x_cryo/cryo_wall01_s.tga
{
blend add
map textures/q4x_cryo/cryo_wall01_e.tga
rgb wavtable[time * 0.1] + 0.25
}
}
textures/q4x_cryo/cryo_floor_glass01
{
qer_editorimage textures/q4x_cryo/cryo_floor_glass01_d.tga
twoSided
noshadows
translucent
bumpmap textures/q4x_cryo/cryo_floor_glass01_local.tga
{
blend diffuseMap
map textures/q4x_cryo/cryo_floor_glass01_d.tga
alphaTest .5
}
specularmap textures/q4x_cryo/cryo_floor_glass01_s.tga
}
textures/q4x_cryo/cryo_floor_glass02
{
twosided
translucent
materialType glass
qer_editorimage textures/glass/frosted01.tga
{
blend diffuseMap
map textures/q4x_cryo/cryo_floor_glass02_d.tga
red parm0
green parm1
blue parm2
alpha parm3
}
{
blend blend
map textures/q4x_cryo/cryo_floor_glass02_d.tga
red parm0
green parm1
blue parm2
alpha parm3
}
}
textures/q4x_cryo/cryo_window_glass01
{
twosided
translucent
materialType glass
qer_editorimage textures/glass/frosted01.tga
{
Program heatHaze.vfp
vertexParm 0 time * 0 , time * 0.003 // texture scrolling
vertexParm 1 2 // magnitude of the distortion
fragmentProgram heatHaze.vfp
fragmentMap 0 _currentRender
fragmentMap 1 textures/glass/frosted01_local.tga // the normal map for distortion
}
{
blend blend
map textures/q4x_cryo/cryo_window_glass01_d.tga
red parm0
green parm1
blue parm2
alpha parm3
}
}
textures/q4x_cryo/chamber02_frame
{
qer_EditorImage textures/q4x_cryo/chamber01_1_d.tga
bumpMap textures/q4x_cryo/chamber01_1_local.tga
{
blend diffuseMap
map textures/q4x_cryo/chamber01_1_d.tga
alphaTest .5
}
specularMap textures/q4x_cryo/chamber01_1_s.tga
{
blend add
map textures/q4x_cryo/chamber01_1_add.tga
}
}
textures/q4x_cryo/chamber02_glass
{
qer_EditorImage textures/q4x_cryo/chamber01_1_d.tga
twosided
translucent
materialType glass
{
blend diffuseMap
map textures/q4x_cryo/chamber02_d.tga
}
{
Program heatHaze.vfp
vertexParm 0 time * 0 , time * 0 // texture scrolling
vertexParm 1 5 // magnitude of the distortion
fragmentProgram heatHaze.vfp
fragmentMap 0 _currentRender
fragmentMap 1 textures/q4x_cryo/chamber02_local.tga // the normal map for distortion
}
{
blend blend
map textures/q4x_cryo/chamber02_d.tga
}
}
textures/q4x_cryo/cryo_trimlight01
{
qer_EditorImage textures/q4x_cryo/cryo_trimlight01_d.tga
bumpMap textures/q4x_cryo/cryo_trimlight01_local.tga
diffuseMap textures/q4x_cryo/cryo_trimlight01_d.tga
specularMap textures/q4x_cryo/cryo_trimlight01_s.tga
{
blend add
map textures/q4x_cryo/cryo_trimlight01_e.tga
}
}
textures/q4x_cryo/cryo_facade01
{
qer_editorimage textures/q4x_cryo/cryo_facade01.tga
{
blend diffuseMap
map textures/q4x_cryo/cryo_facade01.tga
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//********************************************* Shaders Added By Steve H **********************************************
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
guide textures/q4x_cryo/cryo_labwall01_1 generic_full_noheight("q4x_cryo/cryo_labwall01_1")
guide textures/q4x_cryo/cryo_labwall01_2 generic_full_noheight("q4x_cryo/cryo_labwall01_2")
guide textures/q4x_cryo/cryo_labwall01_3 generic_full_noheight("q4x_cryo/cryo_labwall01_3")
guide textures/q4x_cryo/cryo_labwall01_4 generic_full_noheight("q4x_cryo/cryo_labwall01_4")
guide textures/q4x_cryo/cryo_labwall01_5 generic_full_noheight("q4x_cryo/cryo_labwall01_5")
guide textures/q4x_cryo/cryo_labtrim02_1 generic_full_noheight("q4x_cryo/cryo_labtrim02_1")
guide textures/q4x_cryo/cryo_labceiling01_1 generic_full_noheight("q4x_cryo/cryo_labceiling01_1")
guide textures/q4x_cryo/cryo_labceiling01_2 generic_full_noheight("q4x_cryo/cryo_labceiling01_2")
guide textures/q4x_cryo/cryo_labfloor01_1 generic_full_noheight("q4x_cryo/cryo_labfloor01_1")
guide textures/q4x_cryo/chamber_trim01_1 generic_full_noheight("q4x_cryo/chamber_trim01_1")
guide textures/q4x_cryo/chamber_trim01_2 generic_full_noheight("q4x_cryo/chamber_trim01_2")
//guide textures/q4x_cryo/chamber_floor01_1 generic_full_noheight("q4x_cryo/chamber_floor01_1")
guide textures/q4x_cryo/stairstep01_1 generic_full_noheight("q4x_cryo/stairstep01_1")
guide textures/q4x_cryo/wall_sah_gen01_1 generic_full_noheight("q4x_cryo/wall_sah_gen01_1")
guide textures/q4x_cryo/wall_gen01_1 generic_full_noheight("q4x_cryo/wall_gen01_1")
guide textures/q4x_cryo/wall_gen02_1 generic_full_noheight("q4x_cryo/wall_gen02_1")
guide textures/q4x_cryo/ceiling01_1 generic_full_noheight("q4x_cryo/ceiling01_1")
guide textures/q4x_cryo/ceiling01_2 generic_full_noheight("q4x_cryo/ceiling01_2")
guide textures/q4x_cryo/cryo_floor01_1 generic_full_noheight("q4x_cryo/cryo_floor01_1")
guide textures/q4x_cryo/cryo_floor01_2 generic_full_noheight("q4x_cryo/cryo_floor01_2")
guide textures/q4x_cryo/cryo_hall01_1 generic_full_noheight("q4x_cryo/cryo_hall01_1")
guide textures/q4x_cryo/cryo_floor01_3 generic_full_noheight("q4x_cryo/cryo_floor01_3")
//guide textures/q4x_cryo/cryo_ceiling01_3 generic_variant_noheight_add("q4x_cryo/cryo_ceiling01_1")
guide textures/q4x_cryo/chamber_wall01_1 generic_full_noheight("q4x_cryo/chamber_wall01_1")
guide textures/q4x_cryo/chamber_wall01_2 generic_full_noheight("q4x_cryo/chamber_wall01_2")
guide textures/q4x_cryo/chamber_wall01_0 generic_full_noheight("q4x_cryo/chamber_wall01_0")
guide textures/q4x_cryo/chamber_wall02_2 generic_full_noheight("q4x_cryo/chamber_wall02_2")
guide textures/q4x_cryo/New_floor01_1 generic_full_noheight("q4x_cryo/New_floor01_1")
guide textures/q4x_cryo/cryo_floor01_4 generic_full_noheight("q4x_cryo/cryo_floor01_4")
guide textures/q4x_cryo/cryo_chainmail01_4 generic_full_noheight("q4x_cryo/cryo_chainmail01_1")
guide textures/q4x_cryo/cryo_wall02_1 generic_shader("q4x_cryo/cryo_wall02_1")
guide textures/q4x_cryo/wall_ebony01_1 generic_full_noheight("q4x_cryo/wall_ebony01_1")
guide textures/q4x_cryo/wall_ebony02_1 generic_full_noheight("q4x_cryo/wall_ebony02_1")
guide textures/q4x_cryo/wall_ebony03_1 generic_full_noheight("q4x_cryo/wall_ebony03_1")
guide textures/q4x_cryo/wall_blkchrm01_1 generic_full_noheight("q4x_cryo/wall_blkchrm01_1")
guide textures/q4x_cryo/wall_blkchrm01_2 generic_full_noheight("q4x_cryo/wall_blkchrm01_2")
guide textures/q4x_cryo/cryo_light01 generic_full_noheight("q4x_cryo/cryo_light01")
guide textures/q4x_cryo/icy_rock01 generic_shader("q4x_cryo/icy_rock01")
guide textures/q4x_cryo/cryo_panel11_1 generic_full_noheight("q4x_cryo/cryo_panel11_1")
guide textures/q4x_cryo/cryo_panel12_1 generic_full_noheight("q4x_cryo/cryo_panel12_1")
guide textures/q4x_cryo/cryo_panel13_1 generic_full_noheight("q4x_cryo/cryo_panel13_1")
guide textures/q4x_cryo/tunwall7 generic_shader("q4x_cryo/tunwall7")
guide textures/q4x_cryo/stroy_walltrim_12 generic_shader("q4x_cryo/stroy_walltrim_12")
guide textures/q4x_cryo/tunwall8 generic_shader("q4x_cryo/tunwall8")
guide textures/q4x_cryo/tr_trim_piece generic_shader("q4x_cryo/tr_trim_piece")
guide textures/q4x_cryo/stroy_tun3 generic_shader("q4x_cryo/stroy_tun3")
guide textures/q4x_cryo/stroy_wall_27 generic_shader("q4x_cryo/stroy_wall_27")
guide textures/q4x_cryo/can_ledge_upper_01brown generic_shader("q4x_cryo/can_ledge_upper_01brown")
textures/q4x_cryo/stroy_steel
{
qer_EditorImage textures/q4x_cryo/stroy_steel_d.tga
diffuseMap textures/q4x_cryo/stroy_steel_d.tga
specularMap textures/q4x_cryo/stroy_steel_s.tga
}
textures/q4x_cryo/cryo_labwall05_1
{
qer_EditorImage textures/q4x_cryo/cryo_labwall05_1_d.tga
bumpMap textures/q4x_cryo/cryo_labwall05_1_local.tga
{
blend diffuseMap
map textures/q4x_cryo/cryo_labwall05_1_d.tga
alphaTest .5
}
specularMap textures/q4x_cryo/cryo_labwall05_1_s.tga
}
textures/q4x_cryo/cryo_labwall05_2
{
qer_EditorImage textures/q4x_cryo/cryo_labwall05_2_d.tga
bumpMap textures/q4x_cryo/cryo_labwall05_2_local.tga
{
blend diffuseMap
map textures/q4x_cryo/cryo_labwall05_2_d.tga
alphaTest .5
}
specularMap textures/q4x_cryo/cryo_labwall05_2_s.tga
}
textures/q4x_cryo/cryo_labwall05_3
{
qer_EditorImage textures/q4x_cryo/cryo_labwall05_3_d.tga
bumpMap textures/q4x_cryo/cryo_labwall05_3_local.tga
{
blend diffuseMap
map textures/q4x_cryo/cryo_labwall05_3_d.tga
alphaTest .5
}
specularMap textures/q4x_cryo/cryo_labwall05_3_s.tga
}
textures/q4x_cryo/cryo_panel11_1_on
{
qer_EditorImage textures/q4x_cryo/cryo_panel11_1_d.tga
bumpMap textures/q4x_cryo/cryo_panel11_1_local.tga
diffuseMap textures/q4x_cryo/cryo_panel11_1_d.tga
specularMap textures/q4x_cryo/cryo_panel11_1_s.tga
{
blend add
map textures/q4x_cryo/cryo_panel11_1_add.tga
}
}
textures/q4x_cryo/cryo_panel12_1_on
{
qer_EditorImage textures/q4x_cryo/cryo_panel12_1_d.tga
bumpMap textures/q4x_cryo/cryo_panel12_1_local.tga
diffuseMap textures/q4x_cryo/cryo_panel12_1_d.tga
specularMap textures/q4x_cryo/cryo_panel12_1_s.tga
{
blend add
map textures/q4x_cryo/cryo_panel12_1_add.tga
}
}
textures/q4x_cryo/cryo_light01_on
{
qer_EditorImage textures/q4x_cryo/cryo_light01_d.tga
bumpMap textures/q4x_cryo/cryo_light01_local.tga
diffuseMap textures/q4x_cryo/cryo_light01_d.tga
specularMap textures/q4x_cryo/cryo_light01_s.tga
{
blend add
map textures/q4x_cryo/cryo_light01_add.tga
}
}
textures/q4x_cryo/wall_blkchrm01_1add
{
qer_EditorImage textures/q4x_cryo/wall_blkchrm01_1_d.tga
bumpMap textures/q4x_cryo/wall_blkchrm01_1_local.tga
diffuseMap textures/q4x_cryo/wall_blkchrm01_1_d.tga
specularMap textures/q4x_cryo/wall_blkchrm01_1_s.tga
{
blend add
map textures/q4x_cryo/wall_blkchrm01_1_add.tga
}
}
textures/q4x_cryo/wall_blkchrm01_2add
{
qer_EditorImage textures/q4x_cryo/wall_blkchrm01_2_d.tga
bumpMap textures/q4x_cryo/wall_blkchrm01_2_local.tga
diffuseMap textures/q4x_cryo/wall_blkchrm01_2_d.tga
specularMap textures/q4x_cryo/wall_blkchrm01_2_s.tga
{
blend add
map textures/q4x_cryo/wall_blkchrm01_1_add.tga
}
}
textures/q4x_cryo/chamber_floor01_1 // converted to shader from guide by wyeth
{
qer_EditorImage textures/q4x_cryo/chamber_floor01_1_d.tga
bumpMap textures/q4x_cryo/chamber_floor01_1_local.tga
diffuseMap textures/q4x_cryo/chamber_floor01_1_d.tga
specularMap textures/q4x_cryo/chamber_floor01_1_s.tga
//{
// blend blend
// map textures/q4x_cryo/chamber_floor01_1_blend.tga
//}
}
textures/q4x_cryo/wall_ebony01_2
{
qer_EditorImage textures/q4x_cryo/wall_ebony01_1_d.tga
bumpMap textures/q4x_cryo/wall_ebony01_1_local.tga
diffuseMap textures/q4x_cryo/wall_ebony01_1_d.tga
specularMap textures/q4x_cryo/wall_ebony01_1_s.tga
{
blend add
map textures/q4x_cryo/wall_ebony01_1_add.tga
}
}
textures/q4x_cryo/wall_ebony02_2
{
qer_EditorImage textures/q4x_cryo/wall_ebony02_1_d.tga
bumpMap textures/q4x_cryo/wall_ebony02_1_local.tga
diffuseMap textures/q4x_cryo/wall_ebony02_1_d.tga
specularMap textures/q4x_cryo/wall_ebony02_1_s.tga
{
blend add
map textures/q4x_cryo/wall_ebony02_1_add.tga
}
}
textures/q4x_cryo/cryo_flrtrim_light
{
qer_EditorImage textures/q4x_cryo/cryo_flrtrim_light_d.tga
bumpMap textures/q4x_cryo/cryo_flrtrim_light_local.tga
diffuseMap textures/q4x_cryo/cryo_flrtrim_light_d.tga
specularMap textures/q4x_cryo/cryo_flrtrim_light_s.tga
{
blend add
map textures/q4x_cryo/cryo_flrtrim_light_e.tga
}
}
textures/q4x_cryo/ceiling01_3
{
qer_EditorImage textures/q4x_cryo/ceiling01_1_add.tga
bumpMap textures/q4x_cryo/ceiling01_1_local.tga
diffuseMap textures/q4x_cryo/ceiling01_1_d.tga
specularMap textures/q4x_cryo/ceiling01_1_s.tga
{
blend add
map textures/q4x_cryo/ceiling01_1_add.tga
}
}
textures/q4x_cryo/stairriser01_1
{
qer_EditorImage textures/q4x_cryo/stairriser01_1_d.tga
bumpMap textures/q4x_cryo/stairriser01_1_local.tga
diffuseMap textures/q4x_cryo/stairriser01_1_d.tga
specularMap textures/q4x_cryo/stairriser01_1_s.tga
{
blend add
map textures/q4x_cryo/stairriser01_1_add.tga
}
}
textures/q4x_cryo/stairriser01_1b
{
qer_EditorImage textures/q4x_cryo/stairriser01_1b_d.tga
bumpMap textures/q4x_cryo/stairriser01_1b_local.tga
diffuseMap textures/q4x_cryo/stairriser01_1b_d.tga
specularMap textures/q4x_cryo/stairriser01_1b_s.tga
{
blend add
map textures/q4x_cryo/stairriser01_1b_add.tga
}
}
textures/q4x_cryo/stairriser01_2 // added orange variant -Wyeth
{
qer_EditorImage textures/q4x_cryo/stairriser01_1_d.tga
bumpMap textures/q4x_cryo/stairriser01_1_local.tga
diffuseMap textures/q4x_cryo/stairriser01_1_d.tga
specularMap textures/q4x_cryo/stairriser01_1_s.tga
{
blend add
map textures/q4x_cryo/stairriser01_2_add.tga
}
}
textures/q4x_cryo/chamber01_1
{
qer_EditorImage textures/q4x_cryo/chamber01_1_d.tga
bumpMap textures/q4x_cryo/chamber01_1_local.tga
diffuseMap textures/q4x_cryo/chamber01_1_d.tga
specularMap textures/q4x_cryo/chamber01_1_s.tga
{
blend add
map textures/q4x_cryo/chamber01_1_add.tga
}
}
//-----------------valk_queen_base
models/mapobjects/q4x/valk_queen_base/queen_base
{
noselfShadow
// unsmoothedtangents
diffusemap models/mapobjects/q4x/valk_queen_base/queen_base_d.tga
specularmap models/mapobjects/q4x/valk_queen_base/queen_base_s.tga
bumpmap models/mapobjects/q4x/valk_queen_base/queen_base_local.tga
}
//*********************************************