Files
Quake_4_Alpha/q4xbase/effects/monsters/tank/shield_charge.fx
T
2026-08-06 14:45:27 -07:00

64 lines
896 B
HLSL

effect effects/monsters/tank/shield_charge
{
size 43
emitter "generator"
{
duration 1,1
count 20,20
sprite
{
duration 1,1
blend add
material "gfx/effects/weapons/g_rail_flash"
start
{
position { line 0,-5,-5,0,5,5 }
velocity { box -15,-5,-5,-15,5,5 }
size { line 1,1,5,5 }
offset { point 0,0,-5 }
rotate { box 0,1 }
}
motion
{
size { envelope sintable }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { line 10,10,20,20 }
}
}
}
emitter "specles"
{
duration 1,1
count 30,30
sprite
{
duration 1,1
blend add
material "gfx/effects/weapons/flash_hot"
start
{
position { sphere -8,-8,-8,8,8,8 surface }
size { box 1,1,2,2 }
offset { point 0,0,-3 }
}
motion
{
size { envelope laserfencebarjump }
fade { envelope linear }
}
}
}
}