mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 11:10:52 +02:00
200 lines
2.7 KiB
HLSL
200 lines
2.7 KiB
HLSL
effect effects/monsters/retch/charge_burst
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{
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size 708
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emitter "burst fill"
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{
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duration 0.25,0.25
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count 1,1
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sprite
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{
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duration 0.1,0.1
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material "gfx/effects/particles_shapes/spike"
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start
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{
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size { point 150,150 }
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tint { line 0.454902,0.815686,0.894118,1,1,1 }
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rotate { box 0,1 }
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}
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motion
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{
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rotate { envelope linear_flicker }
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}
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end
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{
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rotate { box -1,1 }
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}
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}
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}
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emitter "oriented"
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{
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duration 0.25,0.25
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count 1,1
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oriented
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{
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duration 0.1,0.1
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material "gfx/effects/particles_shapes/spike"
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start
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{
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size { point 150,150 }
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tint { point 0.65098,0.956863,0.941177 }
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}
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}
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}
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spawner "elect2"
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{
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count 10,10
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electricity
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{
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duration 0.1,0.1
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fork 0
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jitterRate 0
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jitterSize 3,7,7
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jitterTable halfsintable
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material "gfx/effects/electricity/electric_blue_fade"
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generatedNormal
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start
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{
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position { cylinder 0,-5,-5,0,5,5 }
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size { box 1,3 }
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length { box 30,0,0,80,0,0 }
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}
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}
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}
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spawner "sparks_lines"
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{
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count 20,20
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locked
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line
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{
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duration 0.15,0.3
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blend add
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generatedLine
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material "gfx/effects/energy_sparks/spark_line"
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gravity 0.15,0.25
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generatedOriginNormal
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flipNormal
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start
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{
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position { cylinder -0.5,-0.2,-0.2,-0.5,0.2,0.2 surface }
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velocity { box 300,0,0,600,0,0 }
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acceleration { point -50,0,0 }
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size { point 2 }
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tint { point 0.34902,0.568627,0.890196 }
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length { box 9,0,0,17,0,0 }
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}
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motion
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{
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size { envelope linear }
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}
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end
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{
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size { point 0 }
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}
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}
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}
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emitter "deform"
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{
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duration 1,1
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count 1,1
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sprite
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{
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duration 0.35,0.35
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blend add
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material "gfx/effects/energy_sparks/explosion_deform3"
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start
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{
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size { point 0,0 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 500,500 }
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}
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}
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}
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emitter "deform_oriented"
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{
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duration 1,1
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count 1,1
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oriented
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{
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duration 0.35,0.35
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material "gfx/effects/energy_sparks/explosion_deform3"
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start
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{
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position { point 1,0,0 }
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}
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motion
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{
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size { envelope linear }
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}
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end
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{
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size { point 500,500 }
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}
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}
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}
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light "light"
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{
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locked
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light
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{
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duration 1,1
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blend add
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specular
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material "lights/defaultPointLight"
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start
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{
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position { model models/weapons/core_cannon/w_core_cannon.ase,0,0,0,0,0,0 }
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size { point 30,30,30 }
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tint { line 0,0.137255,0.501961,0.223529,0.34902,0.776471 }
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fade { point 0.1 }
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}
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motion
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{
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size { envelope exp_x2 offset 0.5,0.5,0.5 }
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tint { envelope testflicker count 0.1,0.1,0.1 offset 0.1,0.1,0.1 }
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}
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end
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{
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size { point 200,200,200 }
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tint { line 0.247059,0,0,0,0.2,0.501961 }
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}
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}
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}
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}
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