mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 03:02:38 +02:00
393 lines
6.8 KiB
HLSL
393 lines
6.8 KiB
HLSL
effect effects/levels/trench/trench_explosion
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{
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size 2135
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spawner "rockchunks"
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{
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count 50,50
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sprite
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{
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duration 1.5,2.5
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material "gfx/effects/rock_alpha"
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entityDef "debris_walker_upperleg"
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gravity 0.8,1.1
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start
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{
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position { sphere -125,-125,-125,125,125,125 }
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velocity { box 450,-400,-400,1200,400,410 }
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size { line 3,3,12,12 }
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rotate { box 0,1 }
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}
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motion
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{
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rotate { envelope "linear" }
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}
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end
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{
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rotate { box -0.25,0.25 relative }
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}
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}
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}
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sound "sound01"
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{
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soundShader "effects_explosion_metal"
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volume 5,5
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freqshift 0.8,0.8
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}
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sound "sound02"
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{
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soundShader "effects_explosion_fiery"
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volume 5,5
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}
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spawner "smokepillar"
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{
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count 25,25
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sprite
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{
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duration 3,7
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persist
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material "gfx/effects/smoke/cloud_alpha2"
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entityDef "debris_walker_upperleg"
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gravity 0,0.015
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generatedOriginNormal
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start
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{
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position { cylinder 0,-50,-50,350,50,50 }
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velocity { box 10,10,5,30,45,5 }
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size { line 20,20,50,50 }
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tint { line 0.286275,0.27451,0.239216,0.309804,0.258824,0.2 }
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fade { point 0 }
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offset { point -25,0,0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "fastinslowout" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 100,100,250,250 }
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fade { point 0.6 }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "fire2"
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{
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count 6,6
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sprite
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{
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duration 0.25,0.25
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blend add
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material "gfx/effects/fire/fire1a"
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entityDef "debris_walker_upperleg"
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gravity -0.15,-0.15
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start
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{
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position { cylinder 0,-15,-15,0,15,15 }
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velocity { box 0,0,0,50,0,0 }
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angle { box 0,0,0,1,1,1 }
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size { point 5,5 }
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fade { point 0 }
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offset { box -5,-5,-5,5,5,5 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "fastinslowout" }
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angle { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 400,400,500,500 }
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fade { point 1 }
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angle { box -1,-1,-1,1,1,1 relative }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "smoke"
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{
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count 8,10
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sprite
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{
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duration 0.8,1.5
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material "gfx/effects/smoke/cloud_alpha3"
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entityDef "debris_walker_upperleg"
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generatedOriginNormal
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start
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{
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position { sphere 0,-100,-100,100,100,100 surface }
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angle { box 0,0,-1,0,0,1 }
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size { line 60,60,100,100 }
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tint { line 0.415686,0.4,0.34902,0.309804,0.258824,0.2 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "fastinslowout" }
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angle { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 300,300,500,500 }
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fade { point 0.35 }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "fill_column"
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{
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count 10,15
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sprite
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{
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duration 1,2
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blend add
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material "gfx/effects/weapons/plasma1"
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entityDef "debris_walker_upperleg"
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generatedOriginNormal
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start
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{
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position { line 50,-120,-120,300,120,120 }
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velocity { box 10,-10,-10,10,10,10 }
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size { box 35,35,55,55 }
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tint { point 0.490196,0.152941,0.00784314 }
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offset { box 10,-5,-5,10,5,5 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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size { box 80,80,150,150 }
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rotate { point 0.0833333 relative }
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}
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}
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}
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spawner "fire_flareup"
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{
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count 25,25
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sprite
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{
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duration 1,2
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blend add
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material "gfx/effects/fire/fire2a"
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entityDef "debris_walker_upperleg"
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start
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{
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position { line 0,-50,-50,50,50,50 }
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velocity { box 0,-10,-10,50,10,10 }
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size { point 100,100 }
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tint { line 1,1,1,0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "exp_xoverx2" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 300,300,400,400 }
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fade { point 1 }
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rotate { box -0.277778,0.277778 relative }
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}
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}
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}
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spawner "fire_base"
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{
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count 15,15
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sprite
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{
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duration 0.75,1.5
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blend add
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material "gfx/effects/fire/impact_fire"
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entityDef "debris_walker_upperleg"
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start
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{
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position { line 0,-5,-5,0,5,5 }
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velocity { box 5,-12,-12,12,12,12 }
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size { box 75,72,100,100 }
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tint { line 1,1,1,0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "fastinslowout" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 120,120,200,200 }
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fade { point 1 }
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rotate { box -0.0833333,0.0833333 relative }
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}
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}
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}
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spawner "smokepillar_fast"
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{
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count 25,25
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sprite
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{
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duration 1,2
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persist
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material "gfx/effects/smoke/cloud_alpha2"
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entityDef "debris_walker_upperleg"
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gravity 0,0.015
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generatedOriginNormal
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start
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{
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position { cylinder 0,-50,-50,350,50,50 }
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velocity { box 10,10,5,30,45,5 }
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size { line 50,50,75,75 }
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tint { line 0.286275,0.27451,0.239216,0.309804,0.258824,0.2 }
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fade { point 0 }
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offset { point -25,0,0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "fastinslowout" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 100,100,150,150 }
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fade { point 0.5 }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "Fire_core"
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{
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count 25,25
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sprite
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{
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duration 0.3,0.5
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blend add
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material "gfx/effects/fire/fire1a"
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entityDef "debris_walker_upperleg"
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start
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{
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position { line 25,-30,-30,300,30,30 }
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velocity { box 0,-25,-25,20,25,25 }
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size { box 25,25,50,50 }
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tint { line 1,1,1,0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "fastinslowout" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 100,100,300,300 }
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fade { point 1 }
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rotate { box -0.0277778,0.0277778 relative }
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}
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}
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}
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shake "camshake01"
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{
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duration 1,1
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scale 1.25
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attenuateEmitter
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attenuation 500,1500
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}
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spawner "embers2"
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{
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detail 0.5
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count 35,50
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sprite
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{
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duration 0.65,1.5
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material "gfx/effects/energy_sparks/spark_blue"
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gravity 0.5,0.75
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start
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{
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position { sphere 1,-10,-10,1,10,10 }
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velocity { box 250,-200,-200,1000,200,200 }
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size { point 10,10 }
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tint { point 1,0.501961,0 }
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rotate { box 0.251,-0.25 }
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}
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motion
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{
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size { envelope "random" }
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tint { envelope "exp_x2" }
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rotate { envelope "linear" }
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}
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end
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{
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size { point 7,7 }
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}
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}
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}
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}
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