mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-19 04:07:29 +02:00
248 lines
4.0 KiB
HLSL
248 lines
4.0 KiB
HLSL
effect effects/levels/trench/fire_blowingsmoke
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{
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size 428
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emitter "embers"
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{
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duration 1,1
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count 10,10
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sprite
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{
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duration 1.5,3
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blend add
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material "gfx/effects/energy_sparks/spark3"
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gravity -0.2,0
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start
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{
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position { cylinder 40,-40,-40,80,40,40 }
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velocity { box 0,-5,-5,15,5,5 }
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angle { box 0,0,0,1,1,1 }
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size { line 0.5,0.5,3,3 }
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fade { point 0 }
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offset { box 0,-20,-20,0,20,20 }
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rotate { box 0,1 }
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}
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motion
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{
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tint { envelope "linear" }
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fade { envelope "fastinslowout" }
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angle { envelope "linear" }
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}
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end
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{
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fade { point 1 }
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angle { box -1,-1,-1,1,1,1 relative }
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}
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}
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}
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sound "unnamed9"
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{
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soundShader "effects_fire_small"
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freqshift 1.5,1.5
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}
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emitter "Smoke"
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{
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duration 1,1
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count 4,6
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sprite
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{
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duration 2.5,3.5
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material "gfx/effects/smoke/smoke_dark"
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gravity -0.05,-0.035
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start
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{
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position { cylinder 20,-25,-25,80,25,25 }
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velocity { box -5,20,-5,5,55,5 }
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size { line 20,20,30,30 }
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tint { line 0.752941,0.752941,0.752941,0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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tint { envelope "linear" }
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fade { envelope "cosine" }
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rotate { envelope "linear" }
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}
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end
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{
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size { line 100,100,120,120 }
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fade { point 0.5 }
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rotate { box -0.333333,0.333333 relative }
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}
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}
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}
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emitter "fire6"
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{
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duration 1,1
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count 5,8
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sprite
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{
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duration 0.85,0.95
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blend add
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material "gfx/effects/fire/fire1a"
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gravity -0.15,-0.125
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start
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{
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position { cylinder 0,-15,-15,0,15,15 }
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velocity { box 0,5,0,50,30,0 }
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angle { box 0,0,0,0,0,1 }
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size { box 20,20,40,40 }
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fade { point 0 }
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offset { box 0,-5,-5,0,5,5 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "fastinslowout" }
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angle { envelope "linear" }
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}
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end
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{
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size { box 40,80,50,100 }
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fade { line 0.75,1 }
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angle { box 0,0,0,0,0,1 }
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}
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}
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}
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emitter "fire7"
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{
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detail 0.7
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duration 1,1
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count 1,1
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sprite
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{
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duration 1,1.5
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blend add
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material "gfx/effects/fire/fire2a"
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gravity -0.019,0
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start
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{
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position { cylinder 5,-8,-8,5,8,8 }
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velocity { box 0,0,0,50,0,0 }
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angle { box 0,0,0,0,0,1 }
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size { line 30,30,40,40 }
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fade { point 0 }
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offset { box -10,-10,-10,10,10,10 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "fastinslowout" }
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angle { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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size { box 50,50,60,60 }
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fade { point 1 }
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angle { box 0,0,-1,0,0,1 relative }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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emitter "fire8"
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{
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duration 1,1
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count 2,2
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sprite
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{
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duration 0.75,1
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blend add
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material "gfx/effects/fire/fire3a"
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gravity -0.22,0
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start
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{
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position { cylinder 10,-10,-10,10,10,10 }
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velocity { box 0,-5,-15,30,25,15 }
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angle { box 0,0,0,1,1,1 }
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size { box 40,40,50,50 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "fastinslowout" }
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angle { envelope "linear" }
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rotate { envelope "linear" }
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}
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end
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{
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size { box 30,30,40,40 }
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fade { point 1 }
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angle { box -1,-1,-1,1,1,1 relative }
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rotate { box -0.222222,-0.333333 relative }
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}
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}
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}
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emitter "strip"
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{
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detail 0.4
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duration 1,1
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count 2,2
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sprite
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{
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duration 1,1
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blend add
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material "gfx/effects/fire/flame1"
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start
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{
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size { point 45,45 }
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tint { point 0.372549,0.372549,0.372549 }
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offset { point 28,0,0 }
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rotate { point 0.375 }
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}
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}
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}
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emitter "orientedbase"
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{
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duration 1,1
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count 6,6
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oriented
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{
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duration 1,1
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blend add
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material "gfx/effects/fire/fire1a"
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start
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{
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position { point 1,0,0 }
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size { point 110,110 }
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rotate { box 0,0,-1,0,0,1 }
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}
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motion
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{
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size { envelope "linear" }
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fade { envelope "fullflicker" }
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}
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}
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}
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}
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