Files
Quake_4_Alpha/q4xbase/effects/levels/airassault/q4x_empflak.fx
T
2026-08-06 14:45:27 -07:00

206 lines
2.9 KiB
HLSL

effect effects/levels/airassault/q4x_empflak
{
size 5282
spawner "white flash"
{
count 1,1
sprite
{
duration 0.15,0.15
persist
material "gfx/effects/weapons/mflash2_machinegun"
start
{
size { point 2500,2500 }
rotate { box -1,1 }
}
motion
{
size { envelope "linear" }
}
}
}
emitter "green flash"
{
duration 0.2,0.2
count 10,12
sprite
{
duration 0.1,0.3
blend add
persist
material "gfx/effects/weapons/flash_green"
start
{
position { sphere -600,-600,-600,600,600,600 }
velocity { point 1000,0,-500 }
size { box 550,555,1000,1000 }
rotate { box 0,0.0277778 }
}
motion
{
size { envelope "linear" }
fade { envelope "linear" offset -0.5 }
rotate { envelope "linear" }
}
end
{
size { point 200,200 }
rotate { box -0.0555556,0.0555556 }
}
}
}
spawner "air"
{
count 10,20
electricity
{
duration 0.1,0.2
blend add
fork 0
jitterRate 0
jitterSize 3,7,7
jitterTable "halfsintable"
persist
material "gfx/effects/electricity/electric_blue_fade"
start
{
position { sphere -1,-1,-1,1,1,1 surface }
size { point 10 }
length { box -50,-50,-50,50,50,50 }
}
motion
{
fade { envelope "linear" }
length { envelope "linear" }
}
end
{
fade { line 0.5,0 }
length { box -900,-900,-900,900,900,900 }
}
}
}
emitter "Ring"
{
duration 0.2,0.35
count 5,5
sprite
{
duration 0.25,0.35
blend add
material "gfx/effects/energy_sparks/launch_flash3_grey"
start
{
size { point 20,20 }
tint { point 0,0.658824,0.658824 }
rotate { box -1,1 }
}
motion
{
size { envelope "linear" }
fade { envelope "linear" }
}
end
{
size { line 1500,1500,2500,2500 }
}
}
}
spawner "flash"
{
count 5,5
sprite
{
duration 0.2,0.2
blend add
material "gfx/effects/energy_sparks/launch_flash4"
start
{
size { point 2,2 }
rotate { box -1,1 }
}
motion
{
size { envelope "linear" }
fade { envelope "linear" }
}
end
{
size { point 1500,1500 }
}
}
}
sound "blastsound"
{
soundShader "airassault_emp_flak"
}
sound "blastsound2"
{
soundShader "airassault_emp_flak2"
}
spawner "Linger Smoke2"
{
count 12,12
sprite
{
duration 2.5,3.5
material "gfx/effects/smoke/cloud_alpha2"
gravity -0.02,-0.02
start
{
position { sphere -650,-650,-650,650,650,650 linearSpacing }
velocity { box 1200,-300,-800,2200,300,300 }
size { box 500,500,1000,1000 }
tint { point 0.203922,0.203922,0.184314 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
tint { envelope "linear" }
fade { envelope "fast_in_slow_out" offset -0.05 }
rotate { envelope "linear" }
}
end
{
tint { point 0.164706,0.164706,0.137255 }
fade { point 0.25 }
rotate { box -0.277778,0.277778 relative }
}
}
}
}