mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-17 11:10:52 +02:00
324 lines
5.1 KiB
HLSL
324 lines
5.1 KiB
HLSL
effect effects/hal9000/spaceshipexplosion
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{
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size 1862
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sound "sound"
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{
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soundShader "player_rocketlauncher_explode"
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}
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spawner "smoke2"
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{
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count 5,5
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sprite
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{
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duration 1,1
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persist
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material "gfx/effects/smoke/cloud_alpha2"
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gravity -0.125,0
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generatedOriginNormal
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start
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{
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position { cylinder -5,-5,-5,5,5,5 }
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velocity { box -50,-50,-50,50,50,50 }
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size { line 2,2,5,5 }
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tint { line 0.286275,0.27451,0.239216,0.309804,0.258824,0.2 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { line 50,50,100,100 }
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fade { point 1 }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "upsmoke2"
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{
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count 5,5
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sprite
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{
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duration 1,3
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persist
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material "gfx/effects/smoke/cloud_alpha3"
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gravity -0.05,-0.05
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start
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{
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velocity { box -100,-100,-100,100,100,100 }
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tint { line 0.286275,0.27451,0.239216,0.137255,0.129412,0.109804 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { box 200,200,300,300 }
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}
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}
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}
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spawner "blood"
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{
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count 5,10
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sprite
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{
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duration 0.5,0.5
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material "gfx/effects/gore_spray/bloodhit2"
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start
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{
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velocity { box -200,-200,-200,200,200,200 }
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size { point 5,5 }
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tint { line 0.501961,0,0,1,0,0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { line 20,20,50,50 }
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}
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}
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}
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spawner "flash"
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{
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count 1,1
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sprite
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{
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duration 0.2,0.2
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material "gfx/effects/weapons/mgun_muzzleflash"
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entityDef "debris_gib_rup_arm"
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generatedNormal
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start
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{
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position { point 1,0,0 }
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size { line 200,200,250,250 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { line 30,30,40,40 }
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}
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}
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}
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spawner "blood_streaks"
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{
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count 5,5
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locked
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line
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{
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duration 0.25,0.5
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generatedLine
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material "gfx/effects/gore_spray/bloodline1"
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entityDef "debris_gib_rup_arm"
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generatedOriginNormal
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flipNormal
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start
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{
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position { cylinder -0.2,-0.3,-0.3,0.2,0.3,0.3 surface }
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velocity { point 1,0,0 }
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size { box 15,20 }
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tint { point 0.309804,0.101961,0.0431373 }
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length { box 40,0,0,45,0,0 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope linear }
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length { envelope linear }
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}
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end
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{
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tint { point 0.152941,0.0509804,0.0196078 }
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length { box 150,0,0,200,0,0 }
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}
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}
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}
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spawner "sparks_lines"
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{
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count 9,12
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locked
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line
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{
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duration 0.15,0.15
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blend add
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generatedLine
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material "gfx/effects/energy_sparks/spark_line2"
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entityDef "debris_gib_rup_arm"
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generatedOriginNormal
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flipNormal
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start
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{
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position { cylinder -1,-1,-1,1,1,1 surface }
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velocity { box 200,0,0,400,0,0 }
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size { box 2,10 }
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tint { line 1,0.921569,0.701961,0.74902,0.521569,0.203922 }
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length { box 10,10,10,60,60,60 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope exp_x2 }
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}
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end
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{
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tint { line 0.956863,0.658824,0.529412,0.956863,0.639216,0.529412 }
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}
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}
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}
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spawner "sparks"
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{
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count 5,7
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sprite
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{
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duration 0.25,0.5
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blend add
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material "gfx/effects/energy_sparks/spark2"
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entityDef "debris_gib_rup_arm"
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gravity -0.5,0
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start
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{
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velocity { box -150,-150,-150,150,150,150 }
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angle { box 0,0,0,0.277778,0.277778,0.277778 }
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acceleration { point -400,0,0 }
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size { line 2,2,6,6 }
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tint { line 1,0.721569,0.309804,1,1,1 }
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fade { point 0.4 }
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offset { box -10,-10,-10,10,10,10 }
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}
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motion
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{
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fade { envelope linear_flicker }
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angle { envelope linear }
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}
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end
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{
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angle { box 0.277778,0.277778,0.277778,0.555556,0.555556,0.555556 relative }
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}
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}
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}
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sound "unnamed10"
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{
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soundShader "player_rocketlauncher_explode2"
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}
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spawner "flash3"
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{
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count 5,5
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sprite
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{
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duration 1,1
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blend add
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material "gfx/effects/fire/fire2a"
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entityDef "debris_gib_rup_arm"
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gravity -0.5,0
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start
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{
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position { point 1,0,0 }
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velocity { box -60,-60,-60,60,60,60 }
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size { line 60,60,90,90 }
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tint { point 0.752941,0.752941,0.752941 }
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fade { line 0.5,1 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { line 20,20,30,30 }
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}
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}
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}
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spawner "metal debris"
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{
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count 8,10
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debris
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{
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duration 1.5,1.5
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entityDef "debris_barrel_top"
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generatedNormal
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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velocity { box -400,-300,-300,400,300,300 }
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}
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}
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}
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spawner "gib debris"
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{
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count 4,6
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debris
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{
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duration 5,5
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entityDef "debris_gib"
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generatedNormal
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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velocity { box -400,-200,-200,400,200,200 }
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}
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}
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}
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}
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