Files
Quake_4_Alpha/q4xbase/effects/hal9000/qfx_flyer_space_explode.fx
T
2026-08-06 14:45:27 -07:00

246 lines
3.8 KiB
HLSL

effect effects/hal9000/qfx_flyer_space_explode
{
size 3370
spawner "flash"
{
count 2,5
locked
sprite
{
duration 0.25,0.5
material "gfx/effects/weapons/mgun_muzzleflash"
start
{
size { line 4,4,5,5 }
tint { point 0.701961,0.784314,0.803922 }
offset { point 10,0,0 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { point 800,800 }
}
}
}
spawner "fire1"
{
count 2,2
sprite
{
duration 0.25,0.25
blend add
material "gfx/effects/fire/fire1a"
start
{
position { cylinder 0,-15,-15,0,15,15 }
velocity { box 0,0,0,50,0,0 }
angle { box 0,0,0,1,1,1 }
size { point 5,5 }
fade { point 0 }
offset { box -5,-5,-5,5,5,5 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
fade { envelope fastinslowout }
angle { envelope linear }
rotate { envelope linear }
}
end
{
size { line 800,800,1000,1000 }
fade { point 1 }
angle { box -1,-1,-1,1,1,1 relative }
rotate { box -0.222222,0.222222 relative }
}
}
}
spawner "smoke"
{
count 20,30
sprite
{
duration 1,5
material "gfx/effects/smoke/cloud_alpha"
start
{
position { sphere -400,-200,-200,400,200,200 surface }
velocity { box 200,0,0,800,0,0 }
size { line 20,20,50,50 }
tint { line 0.286275,0.27451,0.239216,0.309804,0.258824,0.2 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope fastinslowout }
rotate { envelope linear }
}
end
{
size { line 500,500,1000,1000 }
fade { point 1 }
rotate { box -0.222222,0.222222 relative }
}
}
}
spawner "upsmoke"
{
count 20,60
sprite
{
duration 0.75,2
material "gfx/effects/smoke/cloud_alpha"
start
{
velocity { box 200,-200,-200,800,200,200 }
friction { box -2000,-200,0,0,0,0 }
tint { line 0.286275,0.27451,0.239216,0.137255,0.133333,0.113725 }
offset { point 50,0,0 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 500,500 }
}
}
}
spawner "flash_streaks2"
{
count 4,10
locked
line
{
duration 0.06,0.5
blend add
material "gfx/effects/weapons/flash_half3"
generatedOriginNormal
flipNormal
start
{
position { cylinder -1,-0.3,-0.3,-1,0.3,0.3 surface }
velocity { point 50,0,0 }
size { box 200,300 }
tint { line 0.341176,0.341176,0.341176,1,0.501961,0.25098 }
fade { point 0 }
offset { point 5,0,0 }
length { box 500,0,0,800,0,0 }
}
motion
{
fade { envelope decalfade }
}
end
{
fade { point 1 }
}
}
}
spawner "unnamed9"
{
count 5,5
sprite
{
duration 0.25,0.75
blend add
material "gfx/effects/fire/fire1a"
start
{
velocity { box 600,-500,-500,600,500,500 }
friction { box -2000,-200,0,0,0,0 }
offset { point 50,0,0 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 500,500 }
}
}
}
spawner "fill2"
{
count 5,8
sprite
{
duration 0.5,0.75
blend add
material "gfx/effects/fire/fire3a"
start
{
position { cylinder 0,-1,-1,0,1,1 }
velocity { box 100,-200,-200,1000,200,200 }
size { point 10,10 }
tint { line 1,1,1,1,0.501961,0.25098 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { point 500,500 }
rotate { box -1,1 relative }
}
}
}
}