mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-16 08:11:22 +02:00
457 lines
7.9 KiB
HLSL
457 lines
7.9 KiB
HLSL
effect effects/explosions/surface/huge_explosion
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{
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size 16521
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spawner "chunks2"
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{
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count 30,30
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sprite
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{
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duration 1,3
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material "gfx/effects/rock_alpha"
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entityDef "debris_walker_upperleg"
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gravity 0.5,0.5
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start
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{
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position { sphere -200,-200,-200,200,200,200 }
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velocity { box 1000,-500,-500,1200,500,500 }
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size { line 18,18,90,90 }
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rotate { box 0,1 }
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}
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motion
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{
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rotate { envelope linear }
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}
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end
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{
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rotate { box -0.25,0.25 relative }
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}
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}
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}
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sound "unnamed17"
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{
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soundShader "effects_explosion_metal"
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volume 10,10
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freqshift 0.8,0.8
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}
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sound "unnamed18"
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{
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soundShader "effects_explosion_fiery"
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volume 10,10
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}
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spawner "smoke3"
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{
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count 20,20
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sprite
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{
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duration 1,10
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persist
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material "gfx/effects/smoke/cloud_alpha2"
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entityDef "debris_walker_upperleg"
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gravity -0.02,0
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generatedOriginNormal
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start
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{
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position { cylinder 0,-50,-50,100,50,50 }
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velocity { box 10,0,0,30,0,0 }
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size { line 20,20,50,50 }
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tint { line 0.286275,0.27451,0.239216,0.309804,0.258824,0.2 }
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fade { point 0 }
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offset { point -25,0,0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { line 4000,4000,6000,6000 }
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fade { point 1 }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "smoke4"
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{
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count 5,5
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sprite
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{
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duration 10,10
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material "gfx/effects/smoke/cloud_alpha3"
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entityDef "debris_walker_upperleg"
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gravity -0.01,-0.00125
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generatedOriginNormal
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start
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{
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position { sphere 0,-50,-50,1000,50,50 surface }
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velocity { box 0,0,0,50,0,0 }
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size { line 20,20,50,50 }
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tint { line 0.486275,0.486275,0.486275,0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { line 3000,3000,8000,8000 }
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fade { point 1 }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "smoke5"
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{
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count 8,10
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sprite
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{
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duration 5,5
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material "gfx/effects/smoke/cloud_alpha3"
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entityDef "debris_walker_upperleg"
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start
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{
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position { line -50,-50,-50,50,50,50 }
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velocity { box 0,-50,-50,250,50,50 }
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friction { point 20,0,0 }
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size { line 20,20,50,50 }
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tint { line 0.486275,0.486275,0.486275,0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { line 6000,6000,10000,10000 }
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fade { point 1 }
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rotate { box -0.222222,0.222222 }
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}
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}
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}
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spawner "fire up2"
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{
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count 10,15
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sprite
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{
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duration 0.5,1
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blend add
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material "gfx/effects/fire/impact_fire"
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entityDef "debris_walker_upperleg"
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start
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{
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position { line 0,-50,-50,0,50,50 }
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velocity { box 0,-250,-250,500,250,250 }
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size { point 0,0 }
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tint { line 1,1,1,0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { line 8000,4000,11000,4000 }
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fade { point 1 }
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rotate { box -0.222222,0.222222 }
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}
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}
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}
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spawner "fire2"
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{
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count 2,2
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sprite
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{
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duration 0.25,0.25
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blend add
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material "gfx/effects/fire/fire1a"
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entityDef "debris_walker_upperleg"
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gravity -0.15,-0.15
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start
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{
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position { cylinder 0,-15,-15,0,15,15 }
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velocity { box 0,0,0,50,0,0 }
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angle { box 0,0,0,1,1,1 }
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size { point 5,5 }
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fade { point 0 }
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offset { box -5,-5,-5,5,5,5 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope fastinslowout }
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angle { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { line 7000,7000,12000,10000 }
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fade { point 1 }
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angle { box -1,-1,-1,1,1,1 relative }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "smoke"
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{
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count 8,10
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sprite
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{
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duration 1,2
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material "gfx/effects/smoke/cloud_alpha3"
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entityDef "debris_walker_upperleg"
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generatedOriginNormal
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start
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{
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position { sphere -300,-300,-300,300,300,300 surface }
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angle { box 0,0,-1,0,0,1 }
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size { line 20,20,50,50 }
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tint { line 0.286275,0.27451,0.239216,0.309804,0.258824,0.2 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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angle { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { line 1200,1200,1800,1800 }
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fade { point 1 }
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rotate { box -0.222222,0.222222 relative }
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}
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}
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}
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spawner "fill2"
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{
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count 5,8
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sprite
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{
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duration 0.25,0.25
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blend add
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material "gfx/effects/weapons/plasma1"
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entityDef "debris_walker_upperleg"
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generatedOriginNormal
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start
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{
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position { sphere 0,-1,-1,0,1,1 surface }
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velocity { box 400,-400,-400,400,400,400 }
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size { point 50,50 }
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tint { point 0.992157,0.713726,0.501961 }
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offset { box 10,-5,-5,10,5,5 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { point 6000,6000 }
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rotate { box -1,1 relative }
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}
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}
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}
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spawner "smoke6"
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{
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count 8,10
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sprite
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{
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duration 5,5
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material "gfx/effects/smoke/cloud_alpha3"
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entityDef "debris_walker_upperleg"
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gravity -0.05,-0.025
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generatedOriginNormal
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start
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{
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position { sphere -300,-300,-300,300,300,300 surface }
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velocity { box 0,-50,-50,0,50,50 }
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size { line 20,20,50,50 }
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tint { line 0.286275,0.27451,0.239216,0.309804,0.258824,0.2 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { line 2000,2000,14000,8000 }
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fade { point 1 }
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rotate { box -0.222222,0.222222 }
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}
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}
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}
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spawner "fire up3"
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{
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count 25,25
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sprite
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{
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duration 2,3
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blend add
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material "gfx/effects/fire/fire2a"
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entityDef "debris_walker_upperleg"
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start
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{
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position { line 0,-50,-50,0,50,50 }
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velocity { box 50,-150,-150,350,150,150 }
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size { point 0,0 }
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tint { line 1,1,1,0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { line 8000,6000,12000,10000 }
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fade { point 1 }
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rotate { box -0.222222,0.222222 }
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}
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}
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}
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spawner "ring"
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{
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count 3,3
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sprite
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{
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duration 0.5,0.5
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blend add
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material "gfx/effects/energy_sparks/launch_flash4"
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entityDef "debris_walker_upperleg"
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start
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{
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size { point 2,2 }
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tint { point 1,0.501961,0.247059 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 13000,7000 }
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tint { point 0,0.501961,1 }
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}
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}
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}
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spawner "fire up4"
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{
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count 15,15
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sprite
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{
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duration 1,2
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blend add
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material "gfx/effects/fire/impact_fire"
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entityDef "debris_walker_upperleg"
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start
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{
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position { line 0,-50,-50,0,50,50 }
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velocity { box 100,-300,-300,800,300,300 }
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size { point 0,0 }
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tint { line 1,1,1,0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { line 6000,4000,10000,6000 }
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fade { point 1 }
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rotate { box -0.222222,0.222222 }
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}
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}
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}
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}
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