mirror of
https://github.com/jmarshall23/Quake_4_Alpha.git
synced 2026-08-16 08:11:22 +02:00
436 lines
6.6 KiB
HLSL
436 lines
6.6 KiB
HLSL
effect effects/explosions/air/formation_explode
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{
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size 708
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decal "scorch"
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{
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decal
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{
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duration 0.002,0.002
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material "gfx/effects/decals/explosion_impact2"
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start
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{
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size { point 75,75 }
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rotate { box 0,1 }
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}
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}
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}
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spawner "chunks"
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{
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count 3,5
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model
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{
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duration 0.5,0.5
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material "gfx/test/rocket_chunks"
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model "models/test/rocket_chunk.lwo"
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gravity 0.75,0.75
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generatedNormal
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trailType chunks_trail
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start
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{
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position { sphere -0.1,-0.1,-0.1,0.1,0.1,0.1 surface }
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velocity { box 200,0,0,400,0,0 }
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size { point 1.4,1.4,1.4 }
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tint { point 0.501961,0.501961,0.501961 }
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rotate { box 0,0,0,0.333333,0.333333,0.333333 }
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}
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motion
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{
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fade { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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rotate { box 0.333333,0.333333,0.333333,0.666667,0.666667,0.666667 relative }
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}
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impact
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{
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bounce 0.4
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}
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}
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}
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trail "chunks_trail"
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{
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count 30,30
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sprite
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{
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duration 0.5,0.5
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material "gfx/effects/smoke/impact_smoke3"
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start
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{
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size { point 5,5 }
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tint { point 0.74902,0.74902,0.74902 }
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fade { point 0.6 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 30,30 }
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}
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}
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}
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spawner "column_smoke"
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{
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count 8,8
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sprite
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{
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duration 0.5,1
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material "gfx/effects/smoke/cloud_alpha2"
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gravity -0.02,-0.02
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start
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{
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position { line 0,-10,0,180,10,0 linearSpacing }
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velocity { box 0,30,0,0,40,0 }
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size { box 50,50,90,90 }
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tint { point 0.482353,0.466667,0.419608 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope cosine }
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rotate { envelope linear }
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}
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end
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{
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tint { point 0.168627,0.164706,0.141176 }
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fade { point 0.4 }
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rotate { box -0.277778,0.277778 relative }
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}
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}
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}
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spawner "smoke3"
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{
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start 0.6,0.6
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count 3,3
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sprite
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{
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duration 2,2
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material "gfx/effects/smoke/cloud_alpha"
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start
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{
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position { line 10,-30,-30,10,30,30 }
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velocity { box 0,0,0,20,0,0 }
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size { line 60,60,100,100 }
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tint { point 0.501961,0.501961,0.501961 }
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fade { point 0 }
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rotate { box 0,1 }
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}
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motion
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{
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fade { envelope cosine }
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rotate { envelope linear }
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}
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end
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{
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fade { point 0.01 }
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rotate { box -0.111111,0.111111 relative }
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}
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}
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}
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spawner "sparks_lines"
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{
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count 9,12
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locked
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line
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{
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duration 0.15,0.15
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blend add
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generatedLine
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material "gfx/effects/energy_sparks/spark_line2"
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generatedOriginNormal
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flipNormal
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start
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{
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position { cylinder -0.1,-0.1,-0.1,0.1,0.1,0.1 surface }
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velocity { box 200,0,0,400,0,0 }
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size { box 4,12 }
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tint { line 1,0.921569,0.701961,0.74902,0.521569,0.203922 }
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length { box 100,0,0,150,0,0 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope exp_x2 }
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}
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end
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{
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tint { line 0.956863,0.658824,0.529412,0.956863,0.639216,0.529412 }
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}
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}
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}
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spawner "sparks"
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{
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count 15,15
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sprite
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{
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duration 0.4,0.6
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blend add
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material "gfx/effects/energy_sparks/spark3"
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start
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{
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velocity { box 100,-150,-150,500,150,150 }
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angle { box 0,0,0,0.277778,0.277778,0.277778 }
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acceleration { point -500,0,0 }
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size { line 0.5,0.5,4,4 }
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tint { line 1,0.721569,0.309804,1,1,1 }
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offset { box -10,-10,-10,10,10,10 }
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}
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motion
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{
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fade { envelope linear_flicker }
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angle { envelope linear }
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}
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end
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{
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angle { box 0.277778,0.277778,0.277778,0.555556,0.555556,0.555556 relative }
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}
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}
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}
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spawner "column_fire"
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{
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count 10,10
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sprite
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{
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duration 0.25,0.5
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material "gfx/effects/fire/fire1a"
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start
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{
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position { line -50,0,0,50,0,0 linearSpacing }
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velocity { box 0,-250,-250,0,250,250 }
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angle { box 0,0,0,1,1,1 }
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size { box 80,80,100,100 }
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offset { box -2,-2,-2,2,2,2 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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angle { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { box 30,30,50,50 }
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angle { box -1,-1,-1,1,1,1 relative }
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rotate { box -0.277778,0.277778 }
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}
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}
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}
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spawner "column_fire2"
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{
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count 4,4
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sprite
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{
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duration 0.25,0.5
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material "gfx/effects/fire/fire4a"
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start
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{
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position { line -50,0,0,50,0,0 }
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velocity { box 50,0,0,500,0,0 }
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angle { box 0,0,0,1,1,1 }
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size { box 80,80,100,100 }
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offset { box -2,-2,-2,2,2,2 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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angle { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { line 100,100,120,120 }
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angle { box -1,-1,-1,1,1,1 relative }
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rotate { box -0.277778,0.277778 relative }
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}
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}
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}
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spawner "flash"
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{
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count 1,1
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sprite
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{
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duration 0.2,0.2
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material "gfx/effects/weapons/flash"
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generatedNormal
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start
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{
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position { point 1,0,0 }
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size { line 120,120,150,150 }
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rotate { box 0,1 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope linear }
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}
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}
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}
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emitter "deform"
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{
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duration 1,1
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count 1,1
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sprite
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{
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duration 0.35,0.35
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blend add
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material "gfx/effects/energy_sparks/explosion_deform3"
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start
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{
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size { point 0,0 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 500,500 }
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}
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}
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}
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emitter "deform_oriented"
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{
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duration 1,1
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count 1,1
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oriented
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{
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duration 0.35,0.35
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material "gfx/effects/energy_sparks/explosion_deform3"
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start
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{
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position { point 1,0,0 }
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}
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motion
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{
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size { envelope linear }
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}
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end
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{
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size { point 500,500 }
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}
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}
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}
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sound "unnamed15"
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{
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soundShader "player_rocketlauncher_explode2"
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}
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spawner "flash3"
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{
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count 1,1
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sprite
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{
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duration 0.2,0.2
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material "gfx/effects/weapons/flash"
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generatedNormal
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start
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{
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position { point 1,0,0 }
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size { line 300,300,400,400 }
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rotate { box 0,1 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope linear }
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}
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}
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}
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spawner "fragments"
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{
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count 9,12
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line
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{
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duration 0.2,0.2
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blend add
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material "gfx/effects/energy_sparks/spark_line3"
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generatedOriginNormal
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start
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{
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position { cylinder 0.025,-0.1,-0.1,0.025,0.1,0.1 }
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velocity { box 350,0,0,600,0,0 }
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size { box 8,12 }
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tint { line 1,0.937255,0.584314,1,0.709804,0.415686 }
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length { box 120,0,0,150,0,0 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear }
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}
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}
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}
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}
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