Files
Quake_4_Alpha/q4xbase/def/vehicles/turret_rlauncher.def
T
2026-08-06 14:45:27 -07:00

124 lines
2.8 KiB
Modula-2

//------------------------------------------------------------------------------
// Vehicle Defintion
//------------------------------------------------------------------------------
entityDef vehicle_turret_rlauncher
{
"editor_color" "1 .5 0"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_rotatable" "1"
"editor_usage" "Rocket Mounted Turret."
"spawnclass" "rvVehicleStatic"
"gui_hud" "guis/hud.gui" //"guis/vehicles/turret_hud.gui"
"model" "vehicle_acidgun"
"mins" "-16 -16 0"
"maxs" "16 16 32"
"def_position_driver" "vehicle_rlauncher_driver"
"health" "0"
"mass" "100"
"notPushable" "1"
}
entityDef vehicle_rlauncher_turret_yaw
{
"spawnclass" "rvVehicleTurret"
"joint" "origin"
"yaw" "0"
"minyaw" "-60"
"maxyaw" "60"
"yawinvert" "0"
"snd_move" "vehicle_turret_move"
"moveMinVolume" "-4"
"moveMaxVolume" "8"
"turnrate" "180"
}
entityDef vehicle_rlauncher_turret_pitch
{
"spawnclass" "rvVehicleTurret"
"joint" "joint2"
"pitch" "1"
"minpitch" "-60"
"maxpitch" "60"
"pitchinvert" "1"
"snd_move" "vehicle_turret_move"
"moveMinVolume" "-4"
"moveMaxVolume" "6"
}
//------------------------------------------------------------------------------
// Positions
//------------------------------------------------------------------------------
entityDef vehicle_rlauncher_driver
{
"def_part_yaw" "vehicle_rlauncher_turret_yaw"
"def_part_pitch" "vehicle_rlauncher_turret_pitch"
"def_part_weapon" "vehicle_rlauncher_weapon"
"angles_offset" "0 -90 0"
"eyeJoint" "eye"
// "eyeoffset" "-25 0 2"
"driverJoint" "grunt_anchor"
"driverVisible" "1"
}
//------------------------------------------------------------------------------
// Parts
//------------------------------------------------------------------------------
entityDef vehicle_rlauncher_weapon
{
"spawnclass" "rvVehicleWeapon"
"joint" "muzzle"
"launchFromJoint" "1"
// "def_projectile" "projectile_rocket"
// "fx_muzzleflash" "effects/vehicles/walker/machinegun/muzzleflash.fx"
"snd_fire" "vehicle_walker_rockets" //"vehicle_walker_cannon" //"vehicle_walker_machinegun" // "weapon_machinegun_fire"
// "spread" "2"
"recoilTime" "145"
"recoilAngles" "-1 0 0"
"firedelay" ".5"
"def_projectile" "projectile_speederbike_rocket"
"spread" "2"
"convergeRate" ".5"
"lockrange" "10000"
// "ammopercharge" "3"
// "chargetime" "1"
"mtr_flashShader" "lights/muzzleflash"
"flashColor" "1 0.8 0.4"
"flashRadius" "350"
"flashPointLight" "1"
"flashTime" ".1"
"flashOffset" "30 0 0"
"fx_muzzleflash" "effects/vehicles/walker/rocket/muzzleflash.fx"
// "snd_fire" "vehicle_speeder_rockets"
}