Files
Quake_4_Alpha/q4xbase/def/mapobjects/env_q4x_medlabs_registration.def
T
2026-08-06 14:45:27 -07:00

87 lines
3.1 KiB
Modula-2

export q4x_medlabs_registration
{
options -prefix RG_ -scale .3937 -align ALL -keep bind_1 bind_2 bind_3 bind_4 effects effects1 effects2 effects3 -sourcedir models/mapobjects/strogg/medlabs/registration/animation -destdir models/mapobjects/strogg/medlabs/registration
mesh registration_loop.ma -dest q4x_mesh
anim registration_loop.ma -range 1 2 -dest q4x_idle
anim q4x_registration.ma -dest q4x_registration
anim registration_loop.ma -dest registration_loop
//anim registration_loop_end.ma -dest registration_loop_end
//anim registration_loop_end.ma -range 432 433 -dest registration_loop_end_idle
//anim tube_bottom_drop_out.ma -range 375 410 -dest bottom_drop_out_a
//anim tube_bottom_drop_out.ma -range 415 466 -dest bottom_drop_out_b
anim q4x_tube_drop.ma -range 440 500 -dest q4x_tube_drop
}
entityDef env_q4x_medlabs_registration
{
"editor_color" "0 .5 .25"
"editor_mins" "-32 -32 0"
"editor_maxs" "32 32 16"
"editor_usage" "Registration Arm for Prison"
"spawnclass" "idAnimated"
"model" "model_q4x_medlabs_registration"
"anim" "idle"
"combatModel" "1"
"snd_land" "med_labs_tube_land"
"snd_move1" "med_labs_scanner_arm_move1"
"snd_move2" "med_labs_scanner_arm_move2"
"snd_move3" "med_labs_scanner_arm_move3"
"fx_scan" "effects/levels/scan_light_med1.fx"
}
model model_q4x_medlabs_registration
{
mesh models/mapobjects/strogg/medlabs/registration/q4x_mesh.md5mesh
anim idle models/mapobjects/strogg/medlabs/registration/q4x_idle.md5anim
anim registration_loop models/mapobjects/strogg/medlabs/registration/registration_loop.md5anim
{
frame 1,125 sound snd_move1
frame 22,178 sound snd_move3
frame 82,270 sound snd_move2
//frame 124 //call map_medlabs::registrationTacticalThread
frame 93 fx fx_scan effects
//frame 93 fx fx_scan effects1
//frame 93 fx fx_scan effects2
//frame 93 fx fx_scan effects3
}
/*
anim registration_loop_end models/mapobjects/strogg/medlabs/registration/registration_loop_end.md5anim
{
frame 4 sound snd_move1
frame 44 sound snd_move2
frame 74 sound generic_large_metal_break
}
anim registration_loop_end_idle models/mapobjects/strogg/medlabs/registration/registration_loop_end_idle.md5anim
{
}
*/
anim registration models/mapobjects/strogg/medlabs/registration/q4x_registration.md5anim
{
frame 1,125,294 sound snd_move1
frame 22,178 sound snd_move3
frame 82,270,354 sound snd_move2
frame 384 sound generic_large_metal_break
//frame 124 call map_medlabs::registrationTacticalThread
frame 93 fx fx_scan effects
//frame 93 fx fx_scan effects1
//frame 93 fx fx_scan effects2
//frame 93 fx fx_scan effects3
}
anim tube_drop models/mapobjects/strogg/medlabs/registration/q4x_tube_drop.md5anim
{
frame 25 sound snd_land
}
}