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Quake_4_Alpha/q4xbase/def/mapobjects/env_q4x_camshake.def
T
2026-08-06 14:45:27 -07:00

44 lines
1.1 KiB
Modula-2

/***********************************************************************
Camera Shake anim
***********************************************************************/
export camera_shake
{
options -scale .3937 -prefix SHAKE_ -keep origin -align ALL -sourcedir cinematics/stranarus_trench/intro/animations -destdir models/cinematics/stranarus_trench
mesh ambient.ma -dest mesh
anim ambient.ma -dest idle
anim medium.ma -dest medium
anim large.ma -dest large
}
entityDef env_q4x_camera_shake
{
"editor_usage" "animated_dropship_interior"
"editor_color" "0 .5 .25"
"editor_mins" "-32 -32 0"
"editor_maxs" "32 32 16"
"spawnclass" "idAnimated"
"model" "model_q4x_camera_shake"
"anim" "idle"
"sound_bone" "door"
}
model model_q4x_camera_shake
{
mesh models/cinematics/stranarus_trench/mesh.md5mesh
anim idle models/cinematics/stranarus_trench/idle.md5anim
anim medium models/cinematics/stranarus_trench/medium.md5anim
anim large models/cinematics/stranarus_trench/large.md5anim
}