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Quake_4_Alpha/q4xbase/def/ai/monster_q4x_turret_prison.def
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2026-08-06 14:45:27 -07:00

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Modula-2

/*
===============================================================================
Turret Entity Definition
===============================================================================
*/
entityDef monster_q4x_turret_prison
{
"inherit" "monster_turret"
"minShots" "6"
"maxShots" "8"
"attackSightDelay" "4"
"turn_rate" "45"
"attack_blaster_accuracy" ".5"
"attack_blaster_spread" "4"
"attack_blaster_cone" "180"
"delayedTracking" "1"
"lockDelay" "1.5"
"snd_turn" "strogg_secturret_scan"
"snd_stop" "strogg_secturret_alert"
}
entityDef monster_q4x_turret_prison_small
{
"inherit" "monster_turret_small"
"minShots" "6"
"maxShots" "8"
"attackSightDelay" "4"
"turn_rate" "45"
"attack_blaster_accuracy" ".5"
"attack_blaster_spread" "4"
"attack_blaster_cone" "180"
"delayedTracking" "1"
"lockDelay" "1.5"
"snd_turn" "strogg_secturret_scan"
"snd_stop" "strogg_secturret_alert"
}