Files
Quake_4_Alpha/q4xbase/def/ai/monster_q4x_aa_satellite.def
T
2026-08-06 14:45:27 -07:00

62 lines
1.6 KiB
Modula-2

/*
===============================================================================
Q4X AirAssault Satellite Turret
===============================================================================
*/
/*
===============================================================================
Model definition
===============================================================================
*/
model model_q4x_aa_satellite
{
mesh models/mapobjects/q4x/air_rocket_turret/air_rocket_turret.md5mesh
anim idle models/mapobjects/q4x/air_rocket_turret/idle.md5anim
anim range_attack models/mapobjects/q4x/air_rocket_turret/idle.md5anim
{
rate .6
frame 1 ai_disablePain
frame 3 ai_attack blaster body_bone
frame 3 fx fx_blaster_flash body_bone
}
}
/*
===============================================================================
Q4X AirAssault Satellite Turret
===============================================================================
*/
entityDef monster_q4x_aa_satellite
{
"inherit" "monster_turret"
"model" "model_q4x_aa_satellite"
"attack_blaster_spread" "30"
"def_attack_blaster" "projectile_m01_scripted_red_rocket"
"fx_blaster_flash" "effects/levels/tram/turretflash.fx"
"minShots" "1"
"maxShots" "2"
"actionTimer_rangedAttack_rate" "0.75"
"action_blasterAttack_Rate" "0.75"
"action_blasterAttack_minRange" "1024"
"action_blasterAttack_maxRange" "10000"
"health" "50"
"fx_death" "effects/monsters/flyer_space/q4x_aa_explode.fx"
}