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2026-08-06 14:45:27 -07:00

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MD5Version 10
commandline "anim models/mapobjects/mcc_second/hatch/animations/hatch_climb.ma -dest models/mapobjects/mcc_second/hatch/idle.md5anim -game Quake4 -game /q4xbase -scale .3937 -prefix HATCH_ -keep origin base lid ladder -range 2 3"
numFrames 2
numJoints 4
frameRate 24
numAnimatedComponents 0
hierarchy {
"origin" -1 0 0 //
"base" 0 0 0 // origin
"ladder" 1 0 0 // base
"lid" 1 0 0 // base
}
bounds {
( -45.1433372498 -172.3560180664 19.4529304504 ) ( 45.1433448792 -62.8562927246 275.4523925781 )
( -45.1433372498 -172.3560180664 19.4529304504 ) ( 45.1433448792 -62.8562927246 275.4523925781 )
}
baseframe {
( 0 0 0 ) ( -0.7071067691 0 0 )
( 0.0000230684 0.0000350831 107.9997177124 ) ( 0 0 0 )
( 0 31.7317066193 20.1382980347 ) ( 0 0 0 )
( 0 120.8351821899 48.7146072388 ) ( 0 0 0 )
}
frame 0 {
}
frame 1 {
}