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2026-08-06 14:45:27 -07:00

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textures/hal9000/grapple
{
//renderbumpflat -size 256 256 models/hal9000/grapple_grate.ASE
qer_editorimage textures/hal9000/grapple_d.tga
diffusemap textures/hal9000/grapple_d.tga
specularmap textures/hal9000/grapple_s.tga
bumpmap textures/hal9000/grapple_local.tga
}
textures/hal9000/ice_hanging_d
{
twosided
noshadows
noselfshadow
nonsolid
qer_editorimage textures/hal9000/ice_hanging_d.tga
specularmap textures/hal9000/ice_hanging_d.tga
{
Program heathazewithmask.vfp
vertexParm 0 time * 0 , time * 0 // texture scrolling
vertexParm 1 3 // magnitude of the distortion
fragmentProgram heathazewithmask.vfp
fragmentMap 0 _currentRender
fragmentMap 1 textures/hal9000/ice_local1 // the normal map for distortion
fragmentMap 2 textures/hal9000/ice_hanging_d.tga // the distortion blend map
}
{
blend add
map textures/hal9000/ice_hanging_d.tga
//alphatest 0.5
}
}
gfx/effects/hal9000/cloudsprite
{
qer_editorimage gfx/effects/hal9000/cloudsprite.tga
noshadows
twosided
{
blend add
map gfx/effects/hal9000/cloudsprite.tga
clamp
vertexColor
}
}
gfx/effects/hal9000/droppod_flash
{
qer_editorimage gfx/effects/hal9000/droppod_flash.tga
noshadows
twosided
{
blend add
map gfx/effects/hal9000/droppod_flash.tga
clamp
vertexColor
}
}
gfx/effects/hal9000/droppod_blue
{
qer_editorimage gfx/effects/hal9000/droppod_blue.tga
translucent
twoSided
noShadows
{
blend add
map gfx/effects/hal9000/droppod_blue.tga
vertexColor
scale -1,1
}
}
textures/hal9000/iceflare
{
noshadows
translucent
nonsolid
deform flare 16
twosided
qer_editorimage textures/editor/flare.tga
{
if ( parm7 == 0 )
blend add
map _quadratic
colored
vertexcolor
blue 0.4
red 0.3
green 0.3
}
}
textures/hal9000/ice_s
{
qer_editorimage textures/hal9000/ice_s.tga
twosided
translucent
slick
specularmap textures/hal9000/ice_s.tga
{
blend diffusemap
map textures/hal9000/ice_s.tga
scale 4, 4
}
{
Program heatHaze.vfp
vertexParm 0 time * 0 , time * 0 // texture scrolling
vertexParm 1 3 // magnitude of the distortion
fragmentProgram heatHaze.vfp
fragmentMap 0 _currentRender
fragmentMap 1 textures/hal9000/ice_local1 // the normal map for distortion
}
}
textures/hal9000/icegibs
{
qer_editorimage textures/hal9000/ice_s.tga
twosided
translucent
slick
specularmap textures/hal9000/ice_s.tga
// {
// Program heatHaze.vfp
// vertexParm 0 time * 0 , time * 0 // texture scrolling
// vertexParm 1 3 // magnitude of the distortion
// fragmentProgram heatHaze.vfp
// fragmentMap 0 _currentRender
// fragmentMap 1 textures/hal9000/ice_local1 // the normal map for distortion
// }
{
blend add
map textures/hal9000/ice_d.tga
}
}