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Quake_4_Alpha/q4xbase/def/mapobjects/env_q4x_tower_exploding.def
2026-08-06 14:45:27 -07:00

50 lines
1.9 KiB
Modula-2

/***********************************************************************
Exploding Towers
***********************************************************************/
export env_q4x_tower_exploding
{
options -game /q4xbase -scale 2 -keep origin effects1 effects2 explodingtower3 effects3 effects4 effects5 effects6 explodingtower8 effects7 explodingtower10 effects8 effects9 effects10 effects11 effects12 effects13 explodingtower17 effects14 effects15 explodingtower20 effects16 effects17 effects18 effects19 explodingtower25 effects20 effects21 effects22 explodingtower29 -sourcedir cinematics/stranarus_trench/exploding_tower/animations -destdir models/mapobjects/stranarustrench/towerexploding
mesh idle.ma -dest mesh
anim idle.ma -dest idle
anim exploding_tower_anim1_baked.ma -dest explode1
anim exploding_tower_anim2_baked.ma -dest explode2
anim exploding_tower_anim3_baked.ma -dest explode3
anim idle1_end.ma -dest idle_end1
anim idle2_end.ma -dest idle_end2
anim idle3_end.ma -dest idle_end3
}
model model_env_q4x_tower_exploding
{
mesh models/mapobjects/stranarustrench/towerexploding/mesh.md5mesh
anim idle models/mapobjects/stranarustrench/towerexploding/idle.md5anim
anim explode1 models/mapobjects/stranarustrench/towerexploding/explode1.md5anim
{
}
anim explode2 models/mapobjects/stranarustrench/towerexploding/explode2.md5anim
{
}
anim explode3 models/mapobjects/stranarustrench/towerexploding/explode3.md5anim
{
}
anim idle_end1 models/mapobjects/stranarustrench/towerexploding/idle_end1.md5anim
anim idle_end2 models/mapobjects/stranarustrench/towerexploding/idle_end2.md5anim
anim idle_end3 models/mapobjects/stranarustrench/towerexploding/idle_end3.md5anim
}
entityDef env_q4x_tower_exploding
{
"editor_color" "0 .5 .25"
"editor_mins" "-32 -32 0"
"editor_maxs" "32 32 16"
"spawnclass" "idAnimated"
"model" "model_env_q4x_tower_exploding"
"anim" "idle"
}