MD5Version 10 commandline "anim models/mapobjects/prison/grate/animations/pr_darnell_grate.ma -dest models/mapobjects/prison/grate/pr_idle.md5anim -game Quake4 -game /q4xbase -scale .3937 -prefix GRATE_ -keep origin body -range 1 2" numFrames 2 numJoints 2 frameRate 24 numAnimatedComponents 0 hierarchy { "origin" -1 0 0 // "body" 0 0 0 // origin } bounds { ( -33.2111358643 -121.1269607544 -3.0000348091 ) ( 30.7885704041 -57.1268959045 3.9999608994 ) ( -33.2111358643 -121.1269607544 -3.0000348091 ) ( 30.7885704041 -57.1268959045 3.9999608994 ) } baseframe { ( 0 0 0 ) ( -0.7071067691 0 0 ) ( 0 0 121.1268768311 ) ( 0 0 0 ) } frame 0 { } frame 1 { }