//------------------------------------------------------------------------------
// q4x_air_assault_top_cannon.def
//
// Copyright 2002-2005 Ritual Software
// Created by JSchuch for Air Assault
//------------------------------------------------------------------------------


//------------------------------------------------------------------------------
//							Vehicle Defintion
//------------------------------------------------------------------------------

entityDef vehicle_q4x_airassault_top_cannon {
	"inherit"					"vehicle_q4x_airassault_space_cannon"
	"editor_usage"					"Air assault top turret gun for dropship."
	"def_position_driver"				"vehicle_q4x_airassault_top_cannon_driver"

//	"mins"						"-72 -32 -208"
//	"maxs"						"-24 32 0"
	"mins"						"-48 -32 -128"
	"maxs"						"-0 32 0"
}


//------------------------------------------------------------------------------
//								Positions
//------------------------------------------------------------------------------

entityDef vehicle_q4x_airassault_top_cannon_driver {
	"inherit"					"vehicle_q4x_airassault_space_cannon_driver"
	"def_part_turret_yaw"				"vehicle_q4x_airassault_top_cannon_yaw"
	"def_part_turret_pitch"				"vehicle_q4x_airassault_top_cannon_pitch"
	"def_part_weapon_pulse"				"vehicle_q4x_airassault_pulse_cannon"
	"def_part_weapon_rocket"			"vehicle_q4x_airassault_ball_cannon_weapon"

	"exitPosOffset"					"-96 0 -256"	// E/W, N/S, U/D
}

//------------------------------------------------------------------------------
//									Parts
//------------------------------------------------------------------------------

entityDef vehicle_q4x_airassault_top_cannon_yaw {
	"spawnclass"					"rvVehicleTurret"
	"snd_move"					"space_cannon_move"
	"moveMinVolume"					"-4"
	"moveMaxVolume"					"8"
	"turnrate"					"360"
	"joint"						"base"
	"yaw"						"1"
}


entityDef vehicle_q4x_airassault_top_cannon_pitch {
	"spawnclass"					"rvVehicleTurret"
	"pitchinvert"					"0"
	"minpitch"					"-80"
	"maxpitch"					"15"
	"snd_move"					"space_cannon_move"
	"moveMinVolume"					"-4"
	"moveMaxVolume"					"8"
	"turnrate"					"360"
	"joint"						"pivot"
	"pitch"						"0"
}

//------------------------------------------------------------------------------
//									Weapon
//------------------------------------------------------------------------------
entityDef vehicle_q4x_airassault_top_cannon_weapon
{
	"inherit"					"vehicle_q4x_airassault_space_cannon_weapon"
	"joint"						"muzzleflash05"	
	"joint2"					"muzzleflash06"
}
