export q4x_medlabs_registration
{
	options -prefix RG_ -scale .3937 -align ALL -keep bind_1 bind_2 bind_3 bind_4 effects effects1 effects2 effects3 -sourcedir models/mapobjects/strogg/medlabs/registration/animation -destdir models/mapobjects/strogg/medlabs/registration
	mesh registration_loop.ma		-dest q4x_mesh
	anim registration_loop.ma		-range 1 2	-dest q4x_idle
	anim q4x_registration.ma		-dest q4x_registration
	anim registration_loop.ma		-dest registration_loop
	//anim registration_loop_end.ma				-dest registration_loop_end
	//anim registration_loop_end.ma		-range 432 433 	-dest registration_loop_end_idle
	//anim tube_bottom_drop_out.ma		-range 375 410 -dest bottom_drop_out_a
	//anim tube_bottom_drop_out.ma		-range 415 466 -dest bottom_drop_out_b
	anim q4x_tube_drop.ma			-range 440 500 -dest q4x_tube_drop
}

entityDef env_q4x_medlabs_registration
{
	"editor_color"										"0 .5 .25"
	"editor_mins"										"-32 -32 0"
	"editor_maxs"										"32 32 16"

	"editor_usage"										"Registration Arm for Prison"

	"spawnclass"										"idAnimated"

	"model"												"model_q4x_medlabs_registration"
	"anim"												"idle"
	"combatModel"										"1"

	"snd_land"											"med_labs_tube_land"
	"snd_move1"											"med_labs_scanner_arm_move1"
	"snd_move2"											"med_labs_scanner_arm_move2"
	"snd_move3"											"med_labs_scanner_arm_move3"
	
	"fx_scan"											"effects/levels/scan_light_med1.fx"
	
}

model model_q4x_medlabs_registration
{
	mesh												models/mapobjects/strogg/medlabs/registration/q4x_mesh.md5mesh

	anim idle											models/mapobjects/strogg/medlabs/registration/q4x_idle.md5anim

	anim registration_loop								models/mapobjects/strogg/medlabs/registration/registration_loop.md5anim
	{
		frame 1,125										sound	snd_move1
		frame 22,178									sound	snd_move3
		frame 82,270									sound	snd_move2
		//frame 124										//call map_medlabs::registrationTacticalThread
		frame 93										fx fx_scan	effects
		//frame 93										fx fx_scan	effects1
		//frame 93										fx fx_scan	effects2
		//frame 93										fx fx_scan	effects3
	}
	
/*
	anim registration_loop_end							models/mapobjects/strogg/medlabs/registration/registration_loop_end.md5anim
	{
		frame 4											sound	snd_move1
		frame 44										sound	snd_move2
		frame 74										sound	generic_large_metal_break
	}

	anim registration_loop_end_idle						models/mapobjects/strogg/medlabs/registration/registration_loop_end_idle.md5anim
	{
	}

*/

	anim registration									models/mapobjects/strogg/medlabs/registration/q4x_registration.md5anim
	{
		frame 1,125,294									sound	snd_move1
		frame 22,178									sound	snd_move3
		frame 82,270,354								sound	snd_move2
		frame 384										sound	generic_large_metal_break
		//frame 124										call map_medlabs::registrationTacticalThread
		frame 93										fx fx_scan	effects
		//frame 93										fx fx_scan	effects1
		//frame 93										fx fx_scan	effects2
		//frame 93										fx fx_scan	effects3
	}

	anim tube_drop										models/mapobjects/strogg/medlabs/registration/q4x_tube_drop.md5anim
	{
		frame 25										sound snd_land
	}
}