/***********************************************************************
Hatch climb sequence in MCC Second
***********************************************************************/

export env_q4x_mcc_hatch
{
	options -game /q4xbase -scale .3937 -prefix HATCH_ -keep  origin base lid ladder -sourcedir models/mapobjects/mcc_second/hatch/animations -destdir models/mapobjects/mcc_second/hatch

	mesh	hatch_climb.ma					-dest mesh
	anim	hatch_climb.ma			-range 2 3 	-dest idle
	anim	hatch_climb.ma					-dest hatch_climb
	anim	hatch_climb.ma			-range 193 194 	-dest end_idle

}

model model_env_q4x_mcc_hatch

{
	mesh				models/mapobjects/mcc_second/hatch/mesh.md5mesh
	anim idle			models/mapobjects/mcc_second/hatch/idle.md5anim
	
	anim hatch_climb		models/mapobjects/mcc_second/hatch/hatch_climb.md5anim
	{
	}

	anim end_idle			models/mapobjects/mcc_second/hatch/end_idle.md5anim
}

entityDef env_q4x_mcc_hatch
{
	"editor_color"			"0 .5 .25"
	"editor_mins"			"-32 -32 0"
	"editor_maxs"			"32 32 16"

	"spawnclass"			"idAnimated"

	"model"					"model_env_q4x_mcc_hatch"
	"anim"					"idle"
	
}