// marine_naked removed from baseq4
//entityDef env_q4x_ragdoll_marine_naked
//{
//	"editor_color"				"1 .5 0"
//	"editor_mins"				"-8 -8 -8"
//	"editor_maxs"				"8 8 8"
//	
//	"spawnclass"				"idAFEntity_Generic"
//
//	"editor_usage"				"nekkid marine ragdoll"
//
//	"articulatedFigure"			"marine3_q4x"
//	//"ragdoll"					"marine3_q4x"
//	
//	"model"						"model_char_marine_naked"
//	"skin"						"skins/characters/tube_marine/tm_base_bruised"
//
//	"joint_head"				"chest"
//	"joint_eyeOffset"			"Rt_EyeBall"
//
//	"copy_joint neckcontrol"	"neckcontrol"
//	"copy_joint shoulders"		"shoulders"
//	"copy_joint legs_channel"	"legs_channel"
//
//	"sleep"						"1"
//	"bleed"						"0"
//	"noPlayerImpactFX"			"1"
//}

entityDef env_q4x_ragdoll_mcc_marine_officer
{
	"editor_color"				"1 .5 0"
	"editor_mins"				"-8 -8 -8"
	"editor_maxs"				"8 8 8"
	
	"spawnclass"				"idAFEntity_WithAttachedHead"

	"editor_usage"				"mcc marine officer ragdoll"
	
	"model"						"mcc1_model_char_marine_officer"

	"joint_head"				"chest"
	"def_head"					"char_marinehead_default"	
	
	"articulatedFigure"			"marine3_q4x_mcc"
	//"ragdoll"					"marine3_q4x_mcc"

	//"joint_head"				"chest"
	"joint_eyeOffset"			"Rt_EyeBall"

	"copy_joint neckcontrol"	"neckcontrol"
	"copy_joint shoulders"		"shoulders"
	"copy_joint legs_channel"	"legs_channel"
	
	"sleep"						"1"
	"bleed"						"0"
	"noPlayerImpactFX"			"1"
}


entityDef env_q4x_ragdoll_mcc_marine_fatigues
{
	"editor_color"				"1 .5 0"
	"editor_mins"				"-8 -8 -8"
	"editor_maxs"				"8 8 8"
	
	"inherit"					"env_q4x_ragdoll_mcc_marine_officer"
	"editor_usage"				"mcc marine fatigues ragdoll"
	
	"model"						"mcc1_model_char_marine_fatigues"
}